CGear
Rerolls
How we plan
+10Up nextAulamus RingB 16 → S+ 55 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll HP→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Bolt +1
Then bind it fully.
+10Vakron HelmD 3 → S+ 56 to 6459 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron BootsB 16 → S+ 55 to 6863 on average
- 1Reroll Evasion→ ideally Move Speed or Perfect Chance10% a try
- 2Reroll Front Defense→ ideally Move Speed or Perfect Chance7%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+10Bakarma BreastplateC 6 → S+ 60 to 6261 on average
- 1Reroll Dexterity→ ideally Attack or Damage Boost12% a try
- 2Reroll Block→ ideally Attack or Damage Boost9%
- 3Reroll Prayer of Concentration +1→ ideally Attack or Damage Boost7%
- 4Reroll Accuracy→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron CloakD 3 → S+ 65 to 7066 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Unyielding GreavesD 0Its best rolls fall short.
+5Unyielding PauldronsC 12Its best rolls fall short.
+10Unyielding GlovesB 16Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+6Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.