kiskInstall

AsmodiansLv 45 SorcererLumielMVP

Whitespell

159,501 CP
AGear
  1. +11
    Enraged Kromede NecklaceD 0 → S+ 60 to 64

    62 on average

    1. 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision28% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision22%
    3. 3Reroll Revitalization Contract +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision16%
    4. 4Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsB 15 → S+ 61 to 62

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed23% a try
    2. 2Reroll Intelligence→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed18%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  3. +15
    Nuakum BreastplateB 16 → S+ 57 to 69

    63 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance18% a try
    2. 2Reroll Block→ ideally Attack or Perfect Chance14%
    3. 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  4. +11
    Enraged Kromede RingA 27 → S+ 59 to 70

    62 on average

    1. 1Reroll HP→ ideally Might or Precision14% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +11
    Enraged Kromede RingA 28 → S+ 58 to 70

    62 on average

    1. 1Reroll Frost +1→ ideally Might or Precision13% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Hellfire +1 Blaze +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  6. +15
    Nuakum PauldronsD 3 → S+ 60 to 69

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost or Attack18% a try
    2. 2Reroll Grace of Resistance +1→ ideally Double Chance, Critical Damage Boost or Attack15%
    3. 3Reroll Cold Snap +1→ ideally Double Chance, Critical Damage Boost or Attack11%
    4. 4Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+13
    Accuracy

    Then bind it fully.

  7. +11
    Enraged Kromede EarringsA 32 → S+ 61 to 62

    61 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed17% a try
    2. 2Reroll Robe of Cold +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Critical Hit Move Speed

    Then bind it fully.

  8. +15
    Nuakum BootsC 10 → S+ 58 to 70

    62 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Cold Snap +1→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  9. +15
    Nuakum GlovesB 13 → S+ 59 to 71

    64 on average

    1. 1Reroll MP→ ideally Combat Speed or Perfect Chance16% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed or Perfect Chance12%
    3. 3Reroll Absorb Essence +1→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  10. +15
    Nuakum HelmD 1 → S+ 59 to 71

    62 on average

    1. 1Reroll Block→ ideally Attack, Double Chance or Attack increase16% a try
    2. 2Reroll MP→ ideally Attack, Double Chance or Attack increase12%
    3. 3Reroll HP→ ideally Attack, Double Chance or Attack increase9%
    4. 4Reroll Grace of Enhancement +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  11. +15
    Nuakum GreavesB 12 → S+ 59 to 73

    62 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  12. +15
    Nuakum CloakD 0 → S+ 58 to 62

    59 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +1
    Compass of MagicB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor, Mirror of Vigor.