Rerolls
How we plan
+5Up nextAulamus BowB 15 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Block→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Drill Dart +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+2Aulamus EarringsC 8 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+3Aulamus RingD 3 → S+ 55 to 6661 on average
- 1Reroll Block→ ideally Might or Precision22% a try
- 2Reroll MP→ ideally Might or Precision17%
- 3Reroll Natural HP Regen→ ideally Might or Precision13%
- 4Reroll Arrow Scattershot +1→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+2Bakarma GlovesB 15 → S+ 55 to 6158 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Focused Eye +115% a try
- 2Reroll HP→ ideally Attack, Combat Speed or Focused Eye +111%
- 3Reroll Natural HP Regen→ ideally Attack, Combat Speed or Focused Eye +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Focused Eye +1
- Good+15
- Perfect Chance
- Fine+11
- Critical Hit
Then bind it fully.
+2Bakarma BootsB 14 → S+ 55 to 6057 on average
- 1Reroll Defense→ ideally Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +114% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +111%
- 3Reroll Natural HP Regen→ ideally Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+3Bakarma GreavesB 15 → S+ 56 to 5857 on average
- 1Reroll Evasion→ ideally Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +112% a try
- 2Reroll Critical Damage Defense→ ideally Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +19%
- 3Reroll Block→ ideally Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+2Vakron CloakC 5 → S+ 58 to 6158 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+16
- Focused Eye +1
Then bind it fully.
+4High Commander Lagta BreastplateA 23 → S+ 55 to 5756 on average
- 1Reroll Evasion→ ideally Attack, Focused Eye +1, Damage Boost or Hunter's Resolve +111% a try
- 2Reroll Revitalization Contract +1→ ideally Attack, Focused Eye +1, Damage Boost or Hunter's Resolve +18%
- 3Reroll Critical Hit→ ideally Attack, Focused Eye +1, Damage Boost or Hunter's Resolve +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Damage Boost Hunter's Resolve +1
Then bind it fully.
+4High Commander Lagta HelmC 7 → S+ 5959 on average
- 1Reroll Defense→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +111% a try
- 2Reroll Natural HP Regen→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +18%
- 3Reroll Rooting Eye +1→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +15%
- 4Reroll Incoming Heal→ ideally Attack, Focused Eye +1, Double Chance, Attack increase or Hunter's Resolve +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Double Chance Attack increase Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+6Bakarma GuardD 0Soul Fuse it for one more line.
Divine Canyon PauldronsB 15Its best rolls fall short.
+3Berk NecklaceD 0Soul Fuse it for one more line.
+3Unyielding EarringsC 12Its best rolls fall short.
+4Division RingB 17Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 16:49 UTC. Their page looks them up again when it's opened in a browser.