Rerolls
How we plan
+15Up nextNuakum GuardA 31 → S+ 61 to 6362 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Damage Boost, Might or Precision25% a try
- 2Reroll Tempest Shot +1→ ideally Weapon Damage Boost, Damage Boost, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Might Precision
- Good+14
- Attack
Then bind it fully.
+11Enraged Kromede EarringsB 14 → S+ 57 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy or Move Speed22% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Accuracy or Move Speed18%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+11Enraged Kromede EarringsB 19 → S+ 57 to 6662 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed24% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Accuracy or Move Speed18%
- 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+11Nuakum PauldronsB 17 → S+ 57 to 6962 on average
- 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost18% a try
- 2Reroll Evasion→ ideally Double Chance or Critical Damage Boost14%
- 3Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+11Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance14%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance10%
- 4Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum GlovesB 19 → S+ 61 to 6965 on average
- 1Reroll Constitution→ ideally Attack or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Attack or Perfect Chance10%
- 3Reroll Vigilant Eye +1→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum BreastplateS 38 → S+ 60 to 6963 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance14% a try
- 2Reroll Hunter's Soul +1→ ideally Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+15Enraged Kromede RingS 44 → S+ 56 to 6258 on average
- 1Reroll Snare Shot +1→ ideally Might or Precision11% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+12Enraged Kromede RingS 39 → S+ 56 to 6661 on average
- 1Reroll Arrow Scattershot +1→ ideally Might, Precision or Attack14% a try
- 2Reroll Burst Arrow +1→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+11Nuakum HelmD 2 → S+ 59 to 7163 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack15% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Endurance→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+11Nuakum GreavesD 1 → S+ 61 to 6964 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Rooting Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Nuakum CloakA 34 → S+ 56 to 7661 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase9% a try
- 2Reroll Defense→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Bind or enchant
+1Bell of VigorS 48 → S+ 75Enchant it fully
+1Mirror of MagicS 48 → S+ 84Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowB 14Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Enraged Kromede Necklace, Chalice of Vigor, Parchment of Vigor, Compass of Vigor.