kiskInstall

ElyosLv 45 SorcererMeslamtaedaImperium

3B

125,478 CP
BGear
  1. +10
    Enraged Kromede NecklaceC 10 → S+ 60 to 64

    62 on average

    1. 1Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy24% a try
    2. 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy19%
    3. 3Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Accuracy
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +11
    Splendent True Dragon Lord RingB 12 → S+ 57 to 66

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll MP→ ideally Might or Precision16%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +8
    True Dragon Lord EarringsB 13 → S+ 57 to 70

    64 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Accuracy29% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Accuracy23%
    3. 3Reroll Evasion→ ideally Might, Precision, Attack or Accuracy18%
    4. 4Reroll Defense→ ideally Might, Precision, Attack or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Accuracy
    Good+13
    Move Speed Robe of Flame +1
    Fine+8 to +10
    Fire Mark +1 Robe of Cold +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 20 → S+ 58 to 70

    64 on average

    1. 1Reroll Block→ ideally Might17% a try
    2. 2Reroll Natural MP Regen→ ideally Might14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Might
    Fine+9 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  5. +10
    Aulamus EarringsB 17 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16%
    3. 3Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateD 0 → S+ 59 to 69

    63 on average

    1. 1Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance19% a try
    2. 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance15%
    3. 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12%
    4. 4Reroll Absorb Essence +1→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+14
    Accuracy

    Then bind it fully.

  7. +10
    Nuakum GlovesD 1 → S+ 58 to 71

    63 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack or Perfect Chance19% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance15%
    3. 3Reroll Absorb Essence +1→ ideally Combat Speed, Attack or Perfect Chance11%
    4. 4Reroll Grace of Enhancement +1→ ideally Combat Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  8. +10
    Nuakum PauldronsA 23 → S+ 56 to 59

    57 on average

    1. 1Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack11% a try
    2. 2Reroll Robe of Earth +1→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+15
    Critical Hit

    Then bind it fully.

  9. +11
    Nuakum HelmA 29 → S+ 57 to 71

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance15% a try
    2. 2Reroll Vitality Evaporation +1→ ideally Double Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance
    Good+15
    Robe of Flame +1
    Fine+8 to +13
    Incoming Heal Critical Hit Accuracy

    Then bind it fully.

  10. +10
    Nuakum GreavesD 1 → S+ 59 to 73

    62 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
    4. 4Reroll Robe of Cold +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  11. +10
    Holy Spirit BootsC 8 → S+ 56

    56 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Robe of Flame +1 or Move Speed9% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Robe of Flame +1 or Move Speed6%
    3. 3Reroll Natural HP Regen→ ideally Attack, Robe of Flame +1 or Move Speed3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Robe of Flame +1 Move Speed

    Then bind it fully.

  12. +10
    Nuakum CloakB 20 → S+ 58 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +1
    Chalice of VigorC 12 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. +3
    Bell of VigorS 41 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  3. +3
    Mirror of VigorS 46 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  4. +3
    Compass of VigorS 37 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Can't reach S+

Already S+: Splendent White Dragon Lord Guard, Parchment of Magic.