Rerolls
How we plan
+11Up nextAulamus SpellbookB 13 → S+ 56 to 5957 on average
- 1Reroll Blaze +1→ ideally Might, Precision, Damage Boost, Weapon Damage Boost or Multi-hit Chance28% a try
- 2Reroll Frost Burst +1→ ideally Might, Precision, Damage Boost, Weapon Damage Boost or Multi-hit Chance23%
- 3Reroll Flame Arrow +1→ ideally Might, Precision, Damage Boost, Weapon Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceC 10 → S+ 60 to 6462 on average
- 1Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy24% a try
- 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy19%
- 3Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Splendent True Dragon Lord RingB 12 → S+ 57 to 6660 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll MP→ ideally Might or Precision16%
- 3Reroll Natural MP Regen→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+8True Dragon Lord EarringsB 13 → S+ 57 to 7064 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Accuracy29% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Accuracy23%
- 3Reroll Evasion→ ideally Might, Precision, Attack or Accuracy18%
- 4Reroll Defense→ ideally Might, Precision, Attack or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy
- Good+13
- Move Speed Robe of Flame +1
- Fine+8 to +10
- Fire Mark +1 Robe of Cold +1
Then bind it fully.
+10Enraged Kromede RingB 20 → S+ 58 to 7064 on average
- 1Reroll Block→ ideally Might17% a try
- 2Reroll Natural MP Regen→ ideally Might14%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Might
- Fine+9 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+10Aulamus EarringsB 17 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
- 2Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16%
- 3Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 59 to 6963 on average
- 1Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance19% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll Absorb Essence +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+14
- Accuracy
Then bind it fully.
+10Nuakum GlovesD 1 → S+ 58 to 7163 on average
- 1Reroll Block→ ideally Combat Speed, Attack or Perfect Chance19% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance15%
- 3Reroll Absorb Essence +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 4Reroll Grace of Enhancement +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum PauldronsA 23 → S+ 56 to 5957 on average
- 1Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack11% a try
- 2Reroll Robe of Earth +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+15
- Critical Hit
Then bind it fully.
+11Nuakum HelmA 29 → S+ 57 to 7162 on average
- 1Reroll Natural HP Regen→ ideally Double Chance15% a try
- 2Reroll Vitality Evaporation +1→ ideally Double Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance
- Good+15
- Robe of Flame +1
- Fine+8 to +13
- Incoming Heal Critical Hit Accuracy
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 59 to 7362 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Robe of Cold +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Holy Spirit BootsC 8 → S+ 5656 on average
- 1Reroll Perfect Resist→ ideally Attack, Robe of Flame +1 or Move Speed9% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Robe of Flame +1 or Move Speed6%
- 3Reroll Natural HP Regen→ ideally Attack, Robe of Flame +1 or Move Speed3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Robe of Flame +1 Move Speed
Then bind it fully.
+10Nuakum CloakB 20 → S+ 58 to 6259 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+1Chalice of VigorC 12 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+3Bell of VigorS 41 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
+3Mirror of VigorS 46 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
+3Compass of VigorS 37 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Guard, Parchment of Magic.