Rerolls
How we plan
+15Up nextSplendent True Dragon Lord StaffB 16 → S+ 55 to 5957 on average
- 1Reroll Onslaught +1→ ideally Precision, Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance28% a try
- 2Reroll Dark Crush +1→ ideally Precision, Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance23%
- 3Reroll Incandescent Blow +1→ ideally Precision, Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Precision Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Enraged Kromede EarringsC 10 → S+ 55 to 6962 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed27% a try
- 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed22%
- 3Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed18%
- 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede EarringsA 26 → S+ 57 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed15% a try
- 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 58 to 7065 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack16% a try
- 2Reroll Heat Wave Blow +1→ ideally Might, Precision or Attack11%
- 3Reroll Flight Power→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Enraged Kromede NecklaceA 22 → S+ 57 to 5858 on average
- 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision12% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
Then bind it fully.
+10Gartua RingB 15 → S+ 55 to 6560 on average
- 1Reroll HP→ ideally Might or Precision14% a try
- 2Reroll Wave Blow +1→ ideally Might or Precision11%
- 3Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6864 on average
- 1Reroll Protection Circle +1→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Crossguard +1→ ideally Move Speed or Perfect Chance9%
- 3Reroll Blessing of Life +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GreavesA 26 → S+ 55 to 6560 on average
- 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance9% a try
- 2Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Preparation +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 60 to 7063 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Blessing of Life +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsB 15 → S+ 60 to 6563 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack or Attack Preparation +112% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack or Attack Preparation +19%
- 3Reroll Blessing of Life +1→ ideally Double Chance, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase13% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
- 3Reroll Block→ ideally Double Chance or Attack increase8%
- 4Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesC 11 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Combat Speed or Perfect Chance10% a try
- 2Reroll Protection Circle +1→ ideally Combat Speed or Perfect Chance8%
- 3Reroll Blessing of Life +1→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateA 31 → S+ 56 to 6861 on average
- 1Reroll Dexterity→ ideally Damage Boost or Perfect Chance10% a try
- 2Reroll Earth's Promise +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9
- Inspiring Spell +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 15 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Parchment of VigorA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bind or enchant
+1Compass of MagicS 41 → S+ 76Enchant it fully
+1Bell of VigorA 32 → S+ 59Enchant it fully
+1Mirror of VigorS 38 → S+ 69Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.