Rerolls
How we plan
+10Up nextAulamus EarringsD 1 → S+ 55 to 6661 on average
- 1Critical Hit Resist22% a try
- 3Survival Willpower +118%
- 8Defense15%
- 18Block12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Gartua NecklaceC 11 → S+ 56 to 6259 on average
- 2Defense21% a try
- 5HP16%
- 17Block12%
- 34Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Berk RingC 5 → S+ 59 to 6563 on average
- 4Evasion16% a try
- 13Critical Hit Resist12%
- 21Ankle Slice +18%
- 32Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Vakron BreastplateB 15 → S+ 57 to 6662 on average
- 6Front Defense16% a try
- 11HP13%
- 20Critical Hit10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Damage Boost Attack
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron PauldronsB 15 → S+ 56 to 6560 on average
- 7Constitution15% a try
- 14MP12%
- 23Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Aulamus RingA 25 → S+ 57 to 6662 on average
- 9Flight Power14% a try
- 24Block9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 57 to 6460 on average
- 10Willpower14% a try
- 15Block11%
- 25Natural HP Regen8%
- 30Protection Armor +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Gartua HelmD 1 → S+ 57 to 6660 on average
- 12Front Defense13% a try
- 19Survival Willpower +110%
- 27Dexterity8%
- 31Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Bakarma BootsC 12 → S+ 56 to 6259 on average
- 16Block11% a try
- 26Status Effect Resist8%
- 29Dexterity6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Bakarma CloakB 14 → S+ 61 to 6662 on average
- 22Status Effect Resist8% a try
- 28Critical Hit Resist5%
- 33Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Experienced Counterstrike +1
- Fine+13
- Attack
Then bind it fully.
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Unyielding GlovesA 29Its best rolls fall short.
Unyielding EarringsD 0Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.