kiskInstall

ElyosLv 45 SpiritmasterNezekanDelirium

Badpriestal

80,844 CP
CGear
  1. +14
    Aulamus OrbA 35 → S+ 56 to 59

    58 on average

    1. 1Reroll Front Attack→ ideally Combat Speed, Damage Boost or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Combat Speed Damage Boost Multi-hit Chance
    Good+11
    Attack

    Then bind it fully.

  2. +10
    Berk EarringsA 28 → S+ 56 to 58

    57 on average

    1. 1Reroll Block→ ideally Might, Precision, Spirit Strike +1, Attack or Element Unification +116% a try
    2. 2Reroll Defense→ ideally Might, Precision, Spirit Strike +1, Attack or Element Unification +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Attack Element Unification +1
    Good+14
    Move Speed

    Then bind it fully.

  3. +10
    Aulamus RingD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Elemental Fusion +1 or Combustion +121% a try
    2. 2Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +116%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112%
    4. 4Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Attack Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  4. +10
    Berk RingC 7 → S+ 58 to 65

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Elemental Fusion +1 or Combustion +119% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
    3. 3Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
    4. 4Reroll Critical Hit→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Attack Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  5. +10
    Bakarma BootsD 0 → S+ 57 to 62

    59 on average

    1. 1Reroll Willpower→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance12%
    3. 3Reroll Critical Hit Resist→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance9%
    4. 4Reroll Consecutive Countercurrent +1→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1 Move Speed Attack Perfect Chance
    Fine+12
    Element Unification +1

    Then bind it fully.

  6. +10
    Bakarma PauldronsD 3 → S+ 58 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Block→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost12%
    3. 3Reroll HP→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost9%
    4. 4Reroll Critical Hit→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
    Good+13
    Element Unification +1

    Then bind it fully.

  7. +10
    Vakron BreastplateB 17 → S+ 60 to 65

    63 on average

    1. 1Reroll Front Defense→ ideally Damage Boost, Perfect Chance or Spirit Strike +111% a try
    2. 2Reroll Constitution→ ideally Damage Boost, Perfect Chance or Spirit Strike +18%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Perfect Chance or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance Spirit Strike +1
    Good+13 to +15
    Mental Focus +1 Element Unification +1

    Then bind it fully.

  8. +10
    Gartua HelmA 26 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Spirit Strike +1 or Mental Focus +18% a try
    2. 2Reroll Status Effect Resist→ ideally Double Chance, Spirit Strike +1 or Mental Focus +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  9. +4
    High Commander Lagta CloakC 12 → S+ 59 to 61

    61 on average

    1. 1Reroll Dexterity→ ideally Spirit Strike +1 or Mental Focus +17% a try
    2. 2Reroll HP→ ideally Spirit Strike +1 or Mental Focus +15%
    3. 3Reroll Accuracy→ ideally Spirit Strike +1 or Mental Focus +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Spirit Strike +1 Mental Focus +1
    Good+15
    Attack increase Double Chance

    Then bind it fully.

  10. +10
    High Commander Lagta GreavesD 0 → S+ 56

    56 on average

    1. 1Reroll Critical Damage Defense→ ideally Spirit Strike +1, Mental Focus +1 or Attack increase9% a try
    2. 2Reroll Natural HP Regen→ ideally Spirit Strike +1, Mental Focus +1 or Attack increase6%
    3. 3Reroll Spirit Communion +1→ ideally Spirit Strike +1, Mental Focus +1 or Attack increase4%
    4. 4Reroll Revitalization Contract +1→ ideally Spirit Strike +1, Mental Focus +1 or Attack increase1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Mental Focus +1 Attack increase
    Good+14
    Damage Tolerance

    Then bind it fully.

Can't reach S+