Rerolls
How we plan
+10Up nextVakron GuardD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision36% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision30%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision24%
- 4Reroll Frost Burst +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsD 3 → S+ 61 to 6563 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed25% a try
- 2Reroll Intelligence→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed20%
- 3Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed16%
- 4Reroll Defense→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede RingA 30 → S+ 56 to 6861 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision17% a try
- 2Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+10Aulamus EarringsB 15 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed22% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%
- 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingB 12 → S+ 57 to 6660 on average
- 1Reroll Block→ ideally Might or Precision18% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision14%
- 3Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Nuakum PauldronsD 1 → S+ 60 to 6963 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack19% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Grace of Resistance +1→ ideally Double Chance, Critical Damage Boost or Attack11%
- 4Reroll Vitality Evaporation +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+10Enraged Kromede NecklaceA 24 → S+ 60 to 6462 on average
- 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision21% a try
- 2Reroll HP→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision15%
- 3Reroll Robe of Cold +1→ ideally Critical Hit, Might, Combat Speed, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesC 12 → S+ 59 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed or Perfect Chance16% a try
- 2Reroll HP→ ideally Combat Speed or Perfect Chance12%
- 3Reroll Status Effect Resist→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 59 to 7362 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance15% a try
- 2Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Grace of Resistance +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Grace of Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Vakron BootsD 1 → S+ 62 to 6764 on average
- 1Reroll Endurance Penetration→ ideally Attack, Move Speed or Perfect Chance14% a try
- 2Reroll Defense→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Block→ ideally Attack, Move Speed or Perfect Chance8%
- 4Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 1 → S+ 59 to 6359 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Grace of Resistance +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Bakarma HelmC 11 → S+ 58 to 6258 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Robe of Flame +17% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Robe of Flame +15%
- 3Reroll Grace of Resistance +1→ ideally Double Chance, Attack increase or Robe of Flame +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Robe of Flame +1
- Fine+11
- Incoming Heal
Then bind it fully.
+10Holy Spirit BreastplateC 8 → S+ 5656 on average
- 1Reroll Back Defense→ ideally Robe of Flame +1, Attack or Damage Boost10% a try
- 2Reroll Block→ ideally Robe of Flame +1, Attack or Damage Boost7%
- 3Reroll Natural MP Regen→ ideally Robe of Flame +1, Attack or Damage Boost4%
- 4Reroll Critical Hit→ ideally Robe of Flame +1, Attack or Damage Boost1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Robe of Flame +1 Attack Damage Boost
- Good+13
- Perfect Chance
Then bind it fully.
Arcana crafts
Chalice of MagicB 22 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Mirror of MagicA 22 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Bell of VigorA 23 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
Parchment of VigorA 32 → S+ 70Enchant it fully
+2Compass of MagicS 50 → S+ 73Enchant it fully
Can't reach S+
+10Enraged Kromede SpellbookB 14Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
+10Drifter BraceletD 0Its lines are fixed.