Rerolls
How we plan
+10Up nextAulamus StaffB 13 → S+ 55 to 6057 on average
- 1Accuracy33% a try
- 3Block26%
- 7MP20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+3Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 2MP25% a try
- 6Natural MP Regen20%
- 12Natural HP Regen15%
- 24Block12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+3Aulamus EarringsC 11 → S+ 55 to 6259 on average
- 4Natural HP Regen21% a try
- 9Block16%
- 18Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+5Aulamus NecklaceC 8 → S+ 57 to 6159 on average
- 5Block21% a try
- 11Natural HP Regen16%
- 23HP12%
- 37Earth's Promise +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Aulamus RingB 15 → S+ 58 to 6562 on average
- 8Block15% a try
- 21Heat Wave Blow +111%
- 29Defense8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Spinning Strike +1
Then bind it fully.
Gartua GlovesD 2 → S+ 60 to 6562 on average
- 10Dexterity15% a try
- 16Critical Hit Resist12%
- 25Natural MP Regen9%
- 34Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Vakron BootsD 0 → S+ 59 to 6562 on average
- 13Critical Damage Defense15% a try
- 20Block12%
- 28Protection Circle +19%
- 33Raging Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 14Endurance Penetration14% a try
- 17Willpower12%
- 26Evasion9%
- 32Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Gartua RingA 24 → S+ 55 to 6560 on average
- 15Block15% a try
- 22MP12%
- 36Rushing Smash +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
Bakarma CloakD 0 → S+ 56 to 6258 on average
- 19Evasion12% a try
- 27Crossguard +110%
- 31Protection Circle +17%
- 35Blessing of Life +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
Kashapa HelmA 32 → S+ 56 to 5757 on average
- 30Evasion8% a try
- 38Inspiring Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Double Chance Attack increase Attack
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
Unyielding BreastplateB 17Its best rolls fall short.
Unyielding GreavesD 2Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.