Rerolls
How we plan
+13Up nextVakron GuardD 0 → S+ 56 to 5957 on average
- 1Critical Attack36% a try
- 2Block30%
- 6MP24%
- 14Deadshot +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+15Aulamus BowB 13 → S+ 56 to 5957 on average
- 3Burst Arrow +128% a try
- 7Tempest Shot +123%
- 13Arrow Scattershot +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Aulamus NecklaceD 1 → S+ 56 to 5857 on average
- 4MP27% a try
- 10Revitalization Contract +121%
- 17Critical Hit Resist17%
- 30Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus EarringsC 11 → S+ 57 to 6159 on average
- 5Natural HP Regen25% a try
- 12Intelligence19%
- 26Rooting Eye +115%
- 42Concentrated Fire +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 8Dexterity22% a try
- 11Evasion18%
- 18Back Defense15%
- 27Critical Hit Resist11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Berk RingC 11 → S+ 55 to 6661 on average
- 9Natural MP Regen21% a try
- 16Evasion16%
- 31Accuracy13%
- 44Critical Hit10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +15
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 56 to 6459 on average
- 15Block16% a try
- 23Natural MP Regen12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Drill Dart +1 Gale Arrow +1 Snipe +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 56 to 6659 on average
- 19Evasion16% a try
- 25Block12%
- 35MP9%
- 41Wind Vigor +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron GreavesD 1 → S+ 59 to 6360 on average
- 20Block13% a try
- 29Natural MP Regen10%
- 37Endurance8%
- 43Status Effect Resist5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron BootsC 9 → S+ 57 to 6260 on average
- 21Evasion12% a try
- 33Critical Damage Defense9%
- 39Vigilant Eye +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron BreastplateB 12 → S+ 58 to 6461 on average
- 22Dexterity13% a try
- 32Critical Damage Defense10%
- 38HP7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 68 to 7169 on average
- 24Evasion10% a try
- 34Critical Damage Defense8%
- 40Unyielding Resolve +15%
- 45Vigilant Eye +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GlovesA 29 → S+ 59 to 6561 on average
- 28Critical Damage Defense11% a try
- 36Melee Fire +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
Arcana crafts
+3Bell of MagicC 10 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+2Compass of MagicB 16 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+2Chalice of VigorA 23 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
+3Parchment of VigorA 30 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+3Mirror of VigorA 28 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Can't reach S+
+10Unyielding EarringsA 26Its best rolls fall short.
+15Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.