Rerolls
How we plan
+10Up nextEnraged Kromede NecklaceC 8 → S+ 55 to 5656 on average
- 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision23% a try
- 2Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision18%
- 3Reroll Revitalization Contract +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy Precision
Then bind it fully.
+10Enraged Kromede RingS 44 → S+ 57 to 6360 on average
- 1Reroll Defiance +1→ ideally Might or Precision14% a try
Reroll it until it lands one of these:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14
- Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Enraged Kromede EarringsA 26 → S+ 61 to 6564 on average
- 1Reroll HP→ ideally Precision, Attack, Accuracy, Critical Hit or Move Speed23% a try
- 2Reroll Defense→ ideally Precision, Attack, Accuracy, Critical Hit or Move Speed18%
- 3Reroll Robe of Earth +1→ ideally Precision, Attack, Accuracy, Critical Hit or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Precision Attack Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesA 32 → S+ 59 to 7164 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+15Nuakum PauldronsS 39 → S+ 55 to 6361 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack11% a try
Reroll it until it lands one of these:
- Best+18
- Double Chance Attack
- Good+15
- Critical Hit
- Fine+10
- Defense increase
Then bind it fully.
+10Enraged Kromede EarringsA 29 → S+ 56 to 5757 on average
- 1Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed17% a try
- 2Reroll Vitality Evaporation +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
Then bind it fully.
+11Nuakum BreastplateA 25 → S+ 57 to 6862 on average
- 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance12% a try
- 2Reroll MP→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+11
- Defense increase
Then bind it fully.
+10Nuakum BootsA 26 → S+ 58 to 6761 on average
- 1Reroll Grace of Resistance +1→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Cold Snap +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Fine+11
- Accuracy
Then bind it fully.
+10Nuakum HelmB 18 → S+ 59 to 7164 on average
- 1Reroll Status Effect Resist→ ideally Attack or Attack increase14% a try
- 2Reroll Back Defense→ ideally Attack or Attack increase11%
- 3Reroll Fire Mark +1→ ideally Attack or Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+11Nuakum GreavesA 31 → S+ 59 to 7062 on average
- 1Reroll Front Defense→ ideally Attack increase, Attack or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack Perfect Chance
- Fine+9
- Critical Hit
Then bind it fully.
+10Nuakum CloakC 5 → S+ 64 to 6864 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Bind or enchant
+4Mirror of MagicS 54 → S+ 62Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Spellbook, Splendent White Dragon Lord Guard, Enraged Kromede Ring, Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Magic.