Rerolls
How we plan
+10Up nextEnraged Kromede NecklaceA 25 → S+ 5757 on average
- 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy24% a try
- 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
Then bind it fully.
+12Nuakum GuardA 23 → S+ 60 to 6161 on average
- 1Reroll Snipe +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might21% a try
- 2Reroll Deadshot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might
Then bind it fully.
+10Enraged Kromede EarringsB 12 → S+ 57 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed24% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 56 to 7163 on average
- 1Reroll MP→ ideally Might, Precision or Attack18% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack14%
- 3Reroll Marking Shot +1→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Enraged Kromede RingS 40 → S+ 56 to 6560 on average
- 1Reroll HP→ ideally Might or Precision15% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsC 9 → S+ 55 to 6560 on average
- 1Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Melee Fire +1→ ideally Double Chance, Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede EarringsA 24 → S+ 56 to 5756 on average
- 1Reroll Unyielding Resolve +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16% a try
- 2Reroll Rooting Eye +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy Move Speed
Then bind it fully.
+10Nuakum BreastplateB 17 → S+ 56 to 6962 on average
- 1Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 60 to 6964 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance17% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance13%
- 3Reroll Wind Vigor +1→ ideally Combat Speed, Attack or Perfect Chance10%
- 4Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum BootsC 12 → S+ 60 to 6964 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance13% a try
- 2Reroll HP→ ideally Move Speed or Perfect Chance10%
- 3Reroll Concentrated Fire +1→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum HelmB 22 → S+ 60 to 7164 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase or Attack14% a try
- 2Reroll MP→ ideally Attack increase or Attack11%
- 3Reroll Accuracy→ ideally Attack increase or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 5 → S+ 56 to 7660 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase15% a try
- 2Reroll Revitalization Contract +1→ ideally Double Chance or Attack increase11%
- 3Reroll Unyielding Resolve +1→ ideally Double Chance or Attack increase8%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesB 19 → S+ 61 to 6663 on average
- 1Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
Arcana crafts
+1Bell of VigorA 27 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Bind or enchant
+3Chalice of VigorS 54 → S+ 70Enchant it fully
Can't reach S+
+13Enraged Kromede LongbowS 47Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor, Compass of Magic, Mirror of Magic.