Rerolls
How we plan
+13Up nextAulamus SpellbookB 13 → S+ 56 to 5757 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance28% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance23%
- 3Reroll Flame Scattershot +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus RingB 13 → S+ 57 to 6660 on average
- 1Reroll Evasion→ ideally Might or Precision18% a try
- 2Reroll MP→ ideally Might or Precision15%
- 3Reroll Natural MP Regen→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingB 13 → S+ 57 to 6660 on average
- 1Reroll Evasion→ ideally Might or Precision16% a try
- 2Reroll Frost Burst +1→ ideally Might or Precision14%
- 3Reroll HP→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceB 16 → S+ 55 to 5857 on average
- 1Reroll MP→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision22% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision16%
- 3Reroll Defense→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Aulamus EarringsA 29 → S+ 57 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit or Move Speed16% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Vakron PauldronsC 11 → S+ 57 to 6259 on average
- 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+10Aulamus EarringsA 25 → S+ 57 to 6159 on average
- 1Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit or Move Speed19% a try
- 2Reroll Defense→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
- 3Reroll Robe of Cold +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Vakron GreavesD 1 → S+ 56 to 6758 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
- 2Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
- 4Reroll Robe of Cold +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+11Vakron BreastplateB 15 → S+ 56 to 6259 on average
- 1Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance14% a try
- 2Reroll Fire Mark +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 3Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
Then bind it fully.
+11Vakron GlovesA 31 → S+ 57 to 6560 on average
- 1Reroll Defense→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Block→ ideally Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+10Vakron BootsD 0 → S+ 62 to 6764 on average
- 1Reroll Dexterity→ ideally Attack, Move Speed or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance8%
- 4Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron CloakB 20 → S+ 5959 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
Then bind it fully.
+11Vakron HelmB 12 → S+ 59 to 6260 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorD 3 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Parchment of MagicA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+1Mirror of VigorA 29 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Can't reach S+
+12Spiritforged GuardC 6Its lines are fixed.
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.