Rerolls
How we plan
+15Up nextNuakum GuardA 28 → S+ 61 to 6362 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Damage Boost, Might or Precision26% a try
- 2Reroll Critical Attack→ ideally Weapon Damage Boost, Damage Boost, Might or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Might Precision
- Good+14
- Attack
Then bind it fully.
+11Enraged Kromede EarringsA 28 → S+ 56 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack or Accuracy23% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+11Enraged Kromede NecklaceD 2 → S+ 57 to 6461 on average
- 1Reroll Unyielding Resolve +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy28% a try
- 2Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy24%
- 3Reroll Wind Vigor +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy18%
- 4Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack22% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Unyielding Resolve +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+11Aulamus EarringsB 14 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed21% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
- 3Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateB 18 → S+ 58 to 6963 on average
- 1Reroll Back Defense→ ideally Attack or Perfect Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance15%
- 3Reroll Weapon Damage Tolerance→ ideally Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Aulamus RingS 50 → S+ 56 to 6460 on average
- 1Reroll Accuracy→ ideally Might18% a try
Reroll it until it lands one of these:
- Best+18
- Might
- Good+13 to +16
- Attack Deadshot +1 Tempest Shot +1 Snipe +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Nuakum BootsA 31 → S+ 61 to 6864 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum HelmA 32 → S+ 60 to 7064 on average
- 1Reroll Willpower→ ideally Double Chance or Attack11% a try
- 2Reroll Unyielding Resolve +1→ ideally Double Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack
- Good+15
- Focused Eye +1
- Fine+12
- Critical Hit
Then bind it fully.
+11Nuakum GlovesB 12 → S+ 60 to 6763 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Hunter's Soul +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+15Enraged Kromede RingS 43 → S+ 57 to 5857 on average
- 1Reroll Accuracy→ ideally Might, Precision or Attack9% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Might Precision Attack
Then bind it fully.
+10Nuakum CloakB 16 → S+ 56 to 7660 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
- 2Reroll HP→ ideally Double Chance or Attack increase9%
- 3Reroll Vigilant Eye +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesA 30 → S+ 62 to 6664 on average
- 1Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance8% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+3Mirror of MagicS 40 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
+2Bell of MagicA 29 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+15Enraged Kromede LongbowS 48Soul Fuse it for one more line.
+15Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic.