Rerolls
How we plan
+12Up nextNuakum GuardC 10 → S+ 60 to 6161 on average
- 1Reroll Front Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision29% a try
- 2Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision23%
- 3Reroll Deadshot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
Then bind it fully.
+10Enraged Kromede NecklaceA 26 → S+ 56 to 6461 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Accuracy23% a try
- 2Reroll Evasion→ ideally Might, Attack, Precision or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+10Enraged Kromede EarringsA 27 → S+ 56 to 6159 on average
- 1Reroll Defense→ ideally Might, Precision, Attack, Critical Hit or Move Speed19% a try
- 2Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingA 25 → S+ 56 to 7163 on average
- 1Reroll HP→ ideally Precision20% a try
- 2Reroll Defense→ ideally Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Precision
- Good+14
- Deadshot +1
- Fine+8 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit Burst Arrow +1
Then bind it fully.
+10Nuakum BreastplateB 15 → S+ 56 to 6761 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance19% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Concentrated Fire +1→ ideally Damage Boost, Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum PauldronsB 15 → S+ 57 to 6962 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack18% a try
- 2Reroll Willpower→ ideally Double Chance or Attack14%
- 3Reroll Vigilant Eye +1→ ideally Double Chance or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Enraged Kromede RingC 8 → S+ 55 to 7164 on average
- 1Reroll MP→ ideally Might, Precision or Attack22% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack17%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack14%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Enraged Kromede EarringsA 34 → S+ 57 to 6260 on average
- 1Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed20% a try
- 2Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum GlovesA 27 → S+ 56 to 6960 on average
- 1Reroll Multi-hit Resist→ ideally Perfect Chance14% a try
- 2Reroll Melee Fire +1→ ideally Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+13 to +15
- Focused Eye +1 Hunter's Resolve +1 Critical Hit
- Fine+6
- Accuracy
Then bind it fully.
+10Nuakum HelmC 8 → S+ 59 to 7163 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack15% a try
- 2Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack9%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum CloakS 39 → S+ 57 to 6259 on average
- 1Reroll Hunter's Soul +1→ ideally Attack increase7% a try
Reroll it until it lands one of these:
- Best+20
- Attack increase
- Good+15 to +18
- Attack Hunter's Resolve +1
Then bind it fully.
+10Nuakum GreavesA 27 → S+ 61 to 6663 on average
- 1Reroll Melee Fire +1→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+10Nuakum BootsS 36 → S+ 64 to 6765 on average
- 1Reroll Evasion→ ideally Perfect Chance6% a try
Reroll it until it lands one of these:
- Best+18
- Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+3Compass of MagicB 17 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bind or enchant
Bell of VigorA 30 → S+ 67Enchant it fully
Mirror of MagicS 36 → S+ 81Enchant it fully
Can't reach S+
+13Enraged Kromede LongbowA 28Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor.