Rerolls
How we plan
+10Up nextNuakum GuardA 28 → S+ 60 to 6361 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might22% a try
- 2Reroll Winter's Shackles +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Might
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceA 26 → S+ 60 to 6462 on average
- 1Reroll Revitalization Contract +1→ ideally Might, Combat Speed, Attack or Accuracy17% a try
- 2Reroll Cold Snap +1→ ideally Might, Combat Speed, Attack or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 58 to 7162 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Attack or Perfect Chance19% a try
- 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance15%
- 3Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance12%
- 4Reroll Revitalization Contract +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum BreastplateD 1 → S+ 59 to 6963 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance19% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Grace of Resistance +1→ ideally Damage Boost, Attack or Perfect Chance11%
- 4Reroll Vitality Evaporation +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+14
- Accuracy
Then bind it fully.
+10Enraged Kromede EarringsA 29 → S+ 61 to 6563 on average
- 1Reroll Block→ ideally Might, Precision, Critical Hit or Move Speed15% a try
- 2Reroll HP→ ideally Might, Precision, Critical Hit or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesB 19 → S+ 59 to 7164 on average
- 1Reroll Multi-hit Resist→ ideally Attack or Perfect Chance15% a try
- 2Reroll Dexterity→ ideally Attack or Perfect Chance12%
- 3Reroll Robe of Earth +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum PauldronsB 12 → S+ 60 to 6763 on average
- 1Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack14% a try
- 2Reroll Absorb Essence +1→ ideally Double Chance, Critical Damage Boost or Attack11%
- 3Reroll Robe of Cold +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 59 to 7362 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Cold Snap +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Grace of Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Nuakum HelmB 13 → S+ 59 to 7162 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase12% a try
- 2Reroll Absorb Essence +1→ ideally Double Chance or Attack increase8%
- 3Reroll Vitality Evaporation +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsS 45 → S+ 61 to 6261 on average
- 1Reroll Grace of Enhancement +1→ ideally Might, Precision, Critical Hit or Move Speed11% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Critical Hit Move Speed
Then bind it fully.
+10Nuakum CloakS 36 → S+ 59 to 6059 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack5% a try
Reroll it until it lands one of these:
- Best+20 to +21
- Double Chance Attack
Then bind it fully.
Bind or enchant
+15Splendent White Dragon Lord SpellbookS 48 → S+ 60Bind it fully
+11Splendent True Dragon Lord RingS 50 → S+ 68Bind it fully
+3Chalice of VigorS 48 → S+ 61Enchant it fully
+4Compass of VigorS 53 → S+ 60Enchant it fully
+2Bell of VigorA 34 → S+ 61Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent True Dragon Lord Ring, Parchment of Magic, Mirror of Vigor.