kiskInstall

ElyosLv 45 GladiatorNezekanBadPull

Reiki

83,663 CP
CGear
  1. +10
    Berk EarringsB 17 → S+ 55 to 61

    58 on average

    1. 2MP22% a try
    2. 7Defense17%
    3. 33Critical Hit14%
    4. 43Identify Weakness +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +10
    Berk RingD 0 → S+ 59 to 65

    63 on average

    1. 4Flight Power17% a try
    2. 13Evasion13%
    3. 23MP9%
    4. 34Natural MP Regen6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  3. +10
    Berk RingD 1 → S+ 59 to 65

    63 on average

    1. 5Flight Power17% a try
    2. 14MP12%
    3. 25Mocking Blade +19%
    4. 36Block6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  4. +10
    Bakarma PauldronsD 0 → S+ 56 to 62

    59 on average

    1. 6Regeneration17% a try
    2. 12Front Defense15%
    3. 17Critical Hit Resist12%
    4. 28Block9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Berk NecklaceA 27 → S+ 55 to 58

    56 on average

    1. 8Natural MP Regen16% a try
    2. 21Survival Stance +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Attack Preparation +1 Experienced Counterstrike +1 Precision
    Good+13
    Impact Hit +1

    Then bind it fully.

  6. +10
    Bakarma GlovesD 0 → S+ 57 to 63

    59 on average

    1. 10Defense15% a try
    2. 15Evasion12%
    3. 26Front Defense9%
    4. 35Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Perfect Chance Experienced Counterstrike +1
    Good+12 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  7. +10
    Bakarma BootsD 3 → S+ 56 to 62

    59 on average

    1. 11Critical Hit Resist15% a try
    2. 18HP12%
    3. 31Accuracy9%
    4. 39Defense increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Perfect Chance Attack Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +10
    Bakarma BreastplateA 27 → S+ 56 to 60

    58 on average

    1. 16Block12% a try
    2. 27Natural HP Regen9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Bakarma GreavesD 0 → S+ 57 to 59

    57 on average

    1. 19Critical Damage Defense12% a try
    2. 29Front Defense8%
    3. 37Natural MP Regen6%
    4. 42Natural HP Regen3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Perfect Chance Experienced Counterstrike +1
    Good+14
    Damage Tolerance Attack

    Then bind it fully.

  10. +10
    Bakarma CloakD 1 → S+ 61 to 66

    62 on average

    1. 20Back Defense11% a try
    2. 30MP8%
    3. 38Accuracy5%
    4. 41Identify Weakness +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+13
    Attack

    Then bind it fully.

  11. +10
    Bakarma HelmB 14 → S+ 56 to 61

    58 on average

    1. 22Critical Damage Defense11% a try
    2. 32MP8%
    3. 40Survival Willpower +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack Experienced Counterstrike +1
    Good+12
    Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorC 11 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  2. Compass of MagicC 8 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. +2
    Chalice of VigorA 24 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  4. Bell of VigorD 0 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  5. +2
    Parchment of VigorA 32 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1

Can't reach S+