Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 14 → S+ 59 to 6862 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Attack31% a try
- 2Reroll MP→ ideally Might, Precision or Attack26%
- 3Reroll Intelligence→ ideally Might, Precision or Attack21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Precision Attack
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Enraged Kromede NecklaceD 0 → S+ 57 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision36% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision29%
- 3Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision23%
- 4Reroll HP→ ideally Might, Combat Speed, Attack or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Spirit Strike +1 Accuracy Mental Focus +1 Critical Hit Element Unification +1
Then bind it fully.
+10Enraged Kromede EarringsD 3 → S+ 57 to 6862 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed34% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed28%
- 3Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Attack or Move Speed23%
- 4Reroll Spirit's Descent +1→ ideally Might, Precision, Attack or Move Speed19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Nuakum GuardC 11 → S+ 60 to 6361 on average
- 1Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision29% a try
- 2Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision23%
- 3Reroll Summon: Fire Spirit +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede RingB 20 → S+ 59 to 6965 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack15% a try
- 2Reroll Defense→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15
- Combustion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+10Nuakum BootsD 1 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Spirit Communion +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Corrode +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum PauldronsD 2 → S+ 62 to 6965 on average
- 1Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Revitalization Contract +1→ ideally Critical Damage Boost, Double Chance or Attack9%
- 4Reroll Corrode +1→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+10Nuakum BreastplateD 4 → S+ 61 to 6965 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+10Nuakum GreavesB 14 → S+ 61 to 6663 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Attack Spirit Strike +1
Then bind it fully.
+10Nuakum GlovesC 12 → S+ 61 to 6965 on average
- 1Reroll Evasion→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance8%
- 3Reroll Corrode +1→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Combat Speed Perfect Chance
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum CloakD 2 → S+ 58 to 7263 on average
- 1Reroll Dexterity→ ideally Attack increase or Double Chance13% a try
- 2Reroll MP→ ideally Attack increase or Double Chance10%
- 3Reroll Consecutive Countercurrent +1→ ideally Attack increase or Double Chance7%
- 4Reroll Spirit Revitalization +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Nuakum HelmB 16 → S+ 61 to 7064 on average
- 1Reroll Constitution→ ideally Attack increase, Double Chance or Attack11% a try
- 2Reroll Defense→ ideally Attack increase, Double Chance or Attack8%
- 3Reroll Back Defense→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
+1Compass of VigorB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bind or enchant
+10Enraged Kromede RingS 48 → S+ 68Bind it fully
Bell of VigorS 36 → S+ 82Enchant it fully
Mirror of MagicA 27 → S+ 62Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Orb, Chalice of Vigor, Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-11-01 11:27 UTC. Their page looks them up again when it's opened in a browser.