kiskInstall

ElyosLv 45 GladiatorNezekanTranscend

Yonah

107,545 CP
CGear
  1. +10
    Aulamus GreatswordC 10 → S+ 56 to 60

    57 on average

    1. 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance29% a try
    2. 2Reroll Back Attack→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance23%
    3. 3Reroll Overhead Slam +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +11
    Aulamus EarringsC 11 → S+ 56 to 66

    60 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Move Speed18% a try
    2. 2Reroll Defense→ ideally Might, Precision or Move Speed15%
    3. 3Reroll Destructive Impulse +1→ ideally Might, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
    Fine+12
    Identify Weakness +1

    Then bind it fully.

  3. +10
    Gartua EarringsB 15 → S+ 55 to 64

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed18% a try
    2. 2Reroll Blood Absorption +1→ ideally Might, Attack, Precision or Move Speed14%
    3. 3Reroll Survival Stance +1→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  4. +10
    Gartua RingB 17 → S+ 56 to 61

    58 on average

    1. 1Reroll Flight Power→ ideally Precision or Attack14% a try
    2. 2Reroll Natural MP Regen→ ideally Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  5. +10
    Gartua PauldronsD 3 → S+ 56 to 66

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost18% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost15%
    3. 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost12%
    4. 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  6. +10
    Berk RingC 7 → S+ 56 to 65

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might17% a try
    2. 2Reroll Natural MP Regen→ ideally Might13%
    3. 3Reroll Natural HP Regen→ ideally Might9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +16
    Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  7. +15
    Bakarma BreastplateD 5 → S+ 55 to 61

    59 on average

    1. 1Reroll Front Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
    3. 3Reroll Protection Armor +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
    4. 4Reroll Identify Weakness +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  8. +10
    Vakron GlovesB 16 → S+ 56 to 67

    61 on average

    1. 1Reroll Endurance Penetration→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Constitution→ ideally Attack or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+11 to +12
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Gartua NecklaceB 13 → S+ 56 to 62

    59 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack, Might or Precision20% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision16%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision12%
    4. 4Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  10. +10
    Vakron HelmD 0 → S+ 57 to 66

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  11. +10
    Vakron GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance13% a try
    2. 2Reroll Block→ ideally Attack increase or Perfect Chance10%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Survival Stance +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  12. +10
    Kashapa BootsD 0 → S+ 58 to 59

    58 on average

    1. 1Reroll Perfect Resist→ ideally Experienced Counterstrike +1, Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Front Defense→ ideally Experienced Counterstrike +1, Move Speed, Attack or Perfect Chance9%
    3. 3Reroll MP→ ideally Experienced Counterstrike +1, Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Protection Armor +1→ ideally Experienced Counterstrike +1, Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Experienced Counterstrike +1 Move Speed Attack Perfect Chance
    Good+14
    Murderous Burst +1

    Then bind it fully.

  13. +10
    Vakron CloakB 14 → S+ 64 to 69

    65 on average

    1. 1Reroll Critical Hit→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase5%
    3. 3Reroll Back Defense→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Attack

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 8 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  2. Parchment of VigorB 13 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  3. Bell of VigorA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+