kiskInstall

ElyosLv 45 RangerSielGlub

Carmy

124,289 CP
BGear
  1. +10
    Enraged Kromede RingC 8 → S+ 56 to 71

    63 on average

    1. 1Reroll Flight Power→ ideally Might or Attack25% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Attack20%
    3. 3Reroll HP→ ideally Might or Attack15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack
    Fine+10 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  2. +10
    Aulamus EarringsC 11 → S+ 55 to 61

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed24% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingD 0 → S+ 55 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack18%
    3. 3Reroll HP→ ideally Might, Precision or Attack14%
    4. 4Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +15
    Nuakum BreastplateB 16 → S+ 58 to 69

    63 on average

    1. 1Reroll Block→ ideally Attack or Perfect Chance19% a try
    2. 2Reroll MP→ ideally Attack or Perfect Chance15%
    3. 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Nuakum PauldronsB 17 → S+ 57 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack18% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack15%
    3. 3Reroll Wind Vigor +1→ ideally Double Chance or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Aulamus NecklaceB 12 → S+ 56 to 58

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision20% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision15%
    3. 3Reroll Rooting Eye +1→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  7. +10
    Nuakum BootsD 3 → S+ 60 to 69

    64 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance16% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance13%
    3. 3Reroll Rooting Eye +1→ ideally Move Speed, Attack or Perfect Chance10%
    4. 4Reroll Defense increase→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +15
    Nuakum GlovesB 16 → S+ 61 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Attack or Perfect Chance10%
    3. 3Reroll Unyielding Resolve +1→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum HelmB 16 → S+ 60 to 71

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase or Attack14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase or Attack10%
    3. 3Reroll Rooting Eye +1→ ideally Attack increase or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +5
    Nuakum CloakD 4 → S+ 56 to 65

    59 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+15
    Hunter's Resolve +1

    Then bind it fully.

  11. +4
    Nuakum GreavesD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Vigilant Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Parchment of MagicA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1

Bind or enchant

Can't reach S+