Rerolls
How we plan
+15Up nextAulamus StaffB 14 → S+ 55 to 6057 on average
- 1Front Attack34% a try
- 2Accuracy28%
- 6MP21%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Enraged Kromede NecklaceA 26 → S+ 56 to 6861 on average
- 3MP25% a try
- 7Survival Willpower +120%
- 40Critical Hit16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+10Berk EarringsB 12 → S+ 55 to 6058 on average
- 4Natural MP Regen22% a try
- 10Defense17%
- 17Raging Spell +114%
- 44Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus EarringsC 12 → S+ 55 to 6259 on average
- 5MP21% a try
- 11Block16%
- 23Evasion12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+11Aulamus RingB 20 → S+ 58 to 6561 on average
- 8Block17% a try
- 19Natural MP Regen12%
- 39Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+10Enraged Kromede RingA 24 → S+ 58 to 7065 on average
- 9MP15% a try
- 31Gust Rampage +111%
- 38Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+11Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 12Evasion15% a try
- 18Critical Hit Resist12%
- 28Block9%
- 36Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum BreastplateD 5 → S+ 61 to 6965 on average
- 13Constitution14% a try
- 20Defense12%
- 29Survival Willpower +19%
- 41Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum GlovesD 1 → S+ 61 to 6965 on average
- 14Back Defense14% a try
- 22Raging Spell +111%
- 30Survival Willpower +19%
- 37Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum HelmB 16 → S+ 56 to 7062 on average
- 15Back Defense15% a try
- 24MP12%
- 32HP9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+10 to +13
- Wind's Promise +1 Incoming Heal
Then bind it fully.
+11Nuakum CloakD 4 → S+ 57 to 7063 on average
- 16Constitution13% a try
- 26Critical Damage Defense10%
- 34Critical Hit8%
- 43Critical Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum GreavesB 14 → S+ 55 to 6961 on average
- 21Defense12% a try
- 27Block10%
- 35Raging Spell +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum BootsB 20 → S+ 60 to 6864 on average
- 25Evasion10% a try
- 33Blessing of Life +18%
- 42Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+3Parchment of VigorS 42 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+2Compass of VigorA 31 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+3Mirror of MagicS 46 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+2Bell of MagicA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+12Bakarma GuardD 0Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.