kiskInstall

ElyosLv 45 SpiritmasterSielBerserk

HotHotHot

134,263 CP
BGear
  1. +10
    Nuakum GuardB 22 → S+ 60 to 63

    61 on average

    1. 1Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Summon: Wind Spirit +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus NecklaceA 25 → S+ 56 to 57

    56 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision or Mental Focus +116% a try
    2. 2Reroll Spirit's Descent +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision or Mental Focus +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1

    Then bind it fully.

  3. +5
    Berk EarringsC 12 → S+ 56 to 60

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1 or Element Unification +116% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1 or Element Unification +113%
    3. 3Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1 or Element Unification +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Mental Focus +1 Element Unification +1
    Good+13 to +14
    Move Speed Spirit Revitalization +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 19 → S+ 58 to 69

    64 on average

    1. 1Reroll Intelligence→ ideally Might or Attack16% a try
    2. 2Reroll Critical Hit→ ideally Might or Attack13%
    3. 3Reroll Summon: Water Spirit +1→ ideally Might or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack
    Good+15 to +16
    Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
    Fine+11 to +14
    Cold Shock +1 Jointstrike: Curse +1

    Then bind it fully.

  5. +10
    Aulamus RingB 21 → S+ 59 to 65

    62 on average

    1. 1Reroll Block→ ideally Might, Precision or Elemental Fusion +115% a try
    2. 2Reroll Rapid Scattershot +1→ ideally Might, Precision or Elemental Fusion +111%
    3. 3Reroll Summon: Earth Spirit +1→ ideally Might, Precision or Elemental Fusion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Elemental Fusion +1
    Good+14 to +15
    Attack Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 16 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Spirit Communion +1→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Damage Boost Attack Perfect Chance
    Good+15
    Mental Focus +1
    Fine+13
    Element Unification +1

    Then bind it fully.

  7. +13
    Nuakum PauldronsB 16 → S+ 62 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Spirit's Descent +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Spirit Protection +1→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+15
    Mental Focus +1
    Fine+13
    Element Unification +1

    Then bind it fully.

  8. +10
    Vakron BootsB 15 → S+ 60 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112% a try
    2. 2Reroll Block→ ideally Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
    3. 3Reroll Spirit Protection +1→ ideally Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Perfect Chance Spirit Strike +1 Attack Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  9. +10
    Nuakum GlovesB 20 → S+ 62 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Perfect Chance, Attack or Spirit Strike +111% a try
    2. 2Reroll Defense increase→ ideally Perfect Chance, Attack or Spirit Strike +19%
    3. 3Reroll Accuracy→ ideally Perfect Chance, Attack or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Perfect Chance Attack Spirit Strike +1
    Good+16
    Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  10. +10
    Nuakum HelmB 14 → S+ 61 to 65

    62 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Attack10% a try
    2. 2Reroll Corrode +1→ ideally Attack increase, Double Chance or Attack8%
    3. 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  11. +10
    Nuakum GreavesA 24 → S+ 56 to 59

    57 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance9% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Attack

    Then bind it fully.

  12. +10
    Vakron CloakB 17 → S+ 58 to 69

    61 on average

    1. 1Reroll Willpower→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Back Defense→ ideally Attack increase or Double Chance8%
    3. 3Reroll Corrode +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Mental Focus +1 Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

Arcana crafts

  1. +1
    Mirror of MagicC 11 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
  2. Bell of MagicD 2 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
  3. +2
    Compass of VigorB 16 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
  4. +1
    Chalice of VigorB 18 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
  5. +3
    Parchment of VigorS 47 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1

Can't reach S+

Already S+: True Dragon Lord Orb.