Rerolls
How we plan
+15Up nextEnraged Kromede WarhammerB 16 → S+ 61 to 6462 on average
- 1Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
- 2Reroll Divine Aura +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Light of Regeneration +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+15Enraged Kromede NecklaceA 27 → S+ 55 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy23% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+15Enraged Kromede EarringsB 20 → S+ 55 to 5756 on average
- 1Reroll Evasion→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy21% a try
- 2Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack Move Speed Critical Hit Accuracy
Then bind it fully.
+15Vakron GuardS 42 → S+ 5656 on average
- 1Reroll Healing Light +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance16% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+15Enraged Kromede EarringsA 27 → S+ 56 to 6662 on average
- 1Reroll Block→ ideally Might, Precision, Move Speed or Critical Hit17% a try
- 2Reroll Defense→ ideally Might, Precision, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+13Nuakum PauldronsD 0 → S+ 58 to 7163 on average
- 1Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack14%
- 3Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Radiant Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+13Nuakum GlovesC 10 → S+ 56 to 6762 on average
- 1Reroll Defense→ ideally Combat Speed or Attack12% a try
- 2Reroll Back Defense→ ideally Combat Speed or Attack9%
- 3Reroll Constitution→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+14Nuakum BreastplateB 21 → S+ 56 to 7163 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Healing Enhancement +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase
Then bind it fully.
+13Nuakum BootsS 43 → S+ 58 to 6261 on average
- 1Reroll HP→ ideally Perfect Chance or Attack7% a try
Reroll it until it lands one of these:
- Best+19
- Perfect Chance Attack
- Good+14
- Earth's Grace +1
Then bind it fully.
+13Nuakum GreavesB 17 → S+ 60 to 7164 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+15Enraged Kromede RingS 41 → S+ 55 to 6259 on average
- 1Reroll Evasion→ ideally Might or Precision6% a try
Reroll it until it lands one of these:
- Best+20 to +21
- Might Precision
- Fine+14
- Condemnation +1
Then bind it fully.
+13Nuakum HelmB 17 → S+ 59 to 7063 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase10% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase7%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+13Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase8%
- 3Reroll MP→ ideally Double Chance or Attack increase5%
- 4Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 17 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Mirror of VigorB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
+2Bell of VigorA 32 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Bind or enchant
+2Compass of VigorS 42 → S+ 66Enchant it fully
Can't reach S+
+13Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Enraged Kromede Ring, Parchment of Vigor.