Rerolls
How we plan
+10Up nextAulamus EarringsC 12 → S+ 57 to 6359 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +131% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +125%
- 3Reroll HP→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
Enraged Kromede NecklaceA 28 → S+ 55 to 6259 on average
- 1Reroll MP→ ideally Might, Combat Speed, Attack or Precision24% a try
- 2Reroll Spirit Communion +1→ ideally Might, Combat Speed, Attack or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Spirit Strike +1 Critical Hit Element Unification +1
- Fine+12
- Spirit Revitalization +1
Then bind it fully.
+10Vakron GuardC 11 → S+ 55 to 5756 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance28% a try
- 2Reroll Elemental Fusion +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
Enraged Kromede EarringsA 33 → S+ 60 to 6462 on average
- 1Reroll Revitalization Contract +1→ ideally Might, Attack or Move Speed18% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Attack Move Speed
- Good+13 to +15
- Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Aulamus RingC 6 → S+ 59 to 6562 on average
- 1Reroll Defiance +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +118% a try
- 2Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Summon: Earth Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+11Enraged Kromede RingA 25 → S+ 55 to 6057 on average
- 1Reroll HP→ ideally Precision10% a try
Reroll it until it lands one of these:
- Best+18
- Precision
- Good+14 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+15Nuakum PauldronsA 32 → S+ 55 to 6862 on average
- 1Reroll Constitution→ ideally Double Chance or Attack11% a try
- 2Reroll Spirit Protection +1→ ideally Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+16
- Spirit Strike +1
- Fine+9 to +13
- Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Spirit Strike +1 Mental Focus +1
Then bind it fully.
+12Vakron BreastplateC 8 → S+ 60 to 6562 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +115% a try
- 2Reroll HP→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +112%
- 3Reroll Natural HP Regen→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +19%
- 4Reroll Spirit Revitalization +1→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Nuakum HelmD 1 → S+ 61 to 7064 on average
- 1Reroll Evasion→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Attack11%
- 3Reroll HP→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum BootsA 29 → S+ 62 to 6563 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance, Attack or Spirit Strike +19% a try
- 2Reroll Front Defense→ ideally Perfect Chance, Attack or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Perfect Chance Attack Spirit Strike +1
- Good+16
- Mental Focus +1
Then bind it fully.
+10Vakron GlovesB 16 → S+ 61 to 6663 on average
- 1Reroll Block→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +112% a try
- 2Reroll Consecutive Countercurrent +1→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 3Reroll Accuracy→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum CloakB 20 → S+ 58 to 6461 on average
- 1Reroll Natural HP Regen→ ideally Attack increase or Double Chance7% a try
- 2Reroll Spirit's Descent +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+16 to +17
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 6 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Mirror of VigorB 21 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Bind or enchant
+1Parchment of VigorS 47 → S+ 83Enchant it fully
Compass of MagicA 27 → S+ 61Enchant it fully
Bell of VigorA 26 → S+ 58Enchant it fully
Can't reach S+
+10Enraged Kromede JewelC 11Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.