kiskInstall

ElyosLv 45 ClericSielStarwind

Kyrum

115,882 CP
BGear
  1. +10
    Enraged Kromede EarringsB 21 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Accuracy18% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Accuracy

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 25 → S+ 55 to 65

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed17% a try
    2. 2Reroll Heal Block +1→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Aulamus RingB 16 → S+ 55 to 67

    60 on average

    1. 1Reroll MP→ ideally Might or Precision15% a try
    2. 2Reroll Debilitating Mark +1→ ideally Might or Precision11%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  4. +7
    Vakron GlovesB 13 → S+ 56 to 69

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed14% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed10%
    3. 3Reroll Constitution→ ideally Combat Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
    Fine+8
    Critical Hit

    Then bind it fully.

  5. +14
    Nuakum GreavesB 18 → S+ 60 to 71

    64 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance or Attack12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Attack9%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +15
    Nuakum BreastplateS 42 → S+ 60 to 67

    62 on average

    1. 1Reroll Healing Enhancement +1→ ideally Perfect Chance11% a try

    Reroll it until it lands one of these:

    Best+18
    Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit Defense increase

    Then bind it fully.

  7. +15
    Nuakum PauldronsA 33 → S+ 58 to 69

    63 on average

    1. 1Reroll Radiant Benediction +1→ ideally Critical Damage Boost or Double Chance8% a try
    2. 2Reroll Immortal Veil +1→ ideally Critical Damage Boost or Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Aulamus NecklaceA 25 → S+ 57 to 59

    58 on average

    1. 1Reroll HP→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy17% a try
    2. 2Reroll Warm Benediction +1→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy12%
    3. 3Reroll Immortal Veil +1→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Might Precision Critical Hit Accuracy

    Then bind it fully.

  9. +15
    Nuakum HelmA 23 → S+ 59 to 69

    62 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Accuracy→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  10. +6
    Bakarma BootsC 6 → S+ 61 to 63

    62 on average

    1. 1Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance10%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
    3. 3Reroll HP→ ideally Double Chance or Attack increase5%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Parchment of VigorA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Compass of MagicB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  4. Mirror of MagicB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. Bell of VigorB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+

Already S+: Splendent White Dragon Lord Mace.