Rerolls
How we plan
+11Up nextNuakum GuardB 16 → S+ 59 to 6361 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision31% a try
- 2Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision24%
- 3Reroll Front Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsA 35 → S+ 55 to 5755 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit or Accuracy15% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Critical Hit Accuracy
Then bind it fully.
+11Enraged Kromede NecklaceB 18 → S+ 55 to 6561 on average
- 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy25% a try
- 2Reroll Defense→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy20%
- 3Reroll Immortal Veil +1→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Enraged Kromede EarringsB 22 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Move Speed or Accuracy18% a try
- 2Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
Then bind it fully.
+11Enraged Kromede RingD 0 → S+ 55 to 7264 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
- 2Reroll Chain of Torment +1→ ideally Might or Precision14%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll HP→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+11Nuakum GlovesC 9 → S+ 56 to 6762 on average
- 1Reroll Back Defense→ ideally Combat Speed or Attack13% a try
- 2Reroll Block→ ideally Combat Speed or Attack10%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+11Nuakum PauldronsC 11 → S+ 58 to 6963 on average
- 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Immortal Veil +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum BreastplateA 31 → S+ 56 to 6963 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance10% a try
- 2Reroll Regeneration→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum GreavesB 13 → S+ 60 to 6763 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Earth's Grace +1
Then bind it fully.
+11Nuakum HelmA 22 → S+ 60 to 7065 on average
- 1Reroll Natural HP Regen→ ideally Attack increase or Attack12% a try
- 2Reroll Healing Enhancement +1→ ideally Attack increase or Attack9%
- 3Reroll Critical Hit→ ideally Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Enraged Kromede RingB 19 → S+ 56 to 6157 on average
- 1Reroll Debilitating Mark +1→ ideally Might or Precision9% a try
- 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision4%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
Then bind it fully.
+10Nuakum BootsA 32 → S+ 59 to 7267 on average
- 1Reroll Block→ ideally Perfect Chance or Attack8% a try
- 2Reroll Natural HP Regen→ ideally Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Perfect Chance Attack
- Good+14
- Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+11Nuakum CloakB 14 → S+ 67 to 7468 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase8% a try
- 2Reroll Block→ ideally Double Chance or Attack increase5%
- 3Reroll MP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Earth's Grace +1
Then bind it fully.
Arcana crafts
Compass of MagicB 19 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+1Parchment of VigorA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
+2Chalice of VigorS 43 → S+ 67Enchant it fully
+2Mirror of MagicA 33 → S+ 56Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerB 13Soul Fuse it for one more line.
+13Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Bell of Magic.