Rerolls
How we plan
+12Up nextEnraged Kromede EarringsB 16 → S+ 56 to 7161 on average
- 1Reroll Evasion→ ideally Might, Move Speed or Precision26% a try
- 2Reroll HP→ ideally Might, Move Speed or Precision22%
- 3Reroll Natural MP Regen→ ideally Might, Move Speed or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Accuracy Identify Weakness +1
Then bind it fully.
+12Enraged Kromede EarringsA 26 → S+ 56 to 7161 on average
- 1Reroll Critical Hit Resist→ ideally Might, Move Speed or Precision26% a try
- 2Reroll Natural MP Regen→ ideally Might, Move Speed or Precision21%
- 3Reroll Critical Hit→ ideally Might, Move Speed or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Accuracy Identify Weakness +1
Then bind it fully.
+12Enraged Kromede NecklaceS 36 → S+ 55 to 6359 on average
- 1Reroll Destructive Impulse +1→ ideally Attack, Combat Speed or Precision18% a try
- 2Reroll Critical Hit→ ideally Attack, Combat Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+11Nuakum BootsA 33 → S+ 58 to 7164 on average
- 1Reroll Willpower→ ideally Move Speed13% a try
- 2Reroll Status Effect Resist→ ideally Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Move Speed
- Good+17
- Attack
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+12Enraged Kromede RingA 24 → S+ 57 to 6260 on average
- 1Reroll Aerial Snare +1→ ideally Might, Attack or Precision12% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
Then bind it fully.
+11Nuakum GlovesB 19 → S+ 57 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance or Attack14% a try
- 2Reroll MP→ ideally Perfect Chance or Attack11%
- 3Reroll Blood Absorption +1→ ideally Perfect Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11 to +12
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+11Nuakum PauldronsB 18 → S+ 59 to 6964 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost or Double Chance13% a try
- 2Reroll HP→ ideally Critical Damage Boost or Double Chance11%
- 3Reroll Blood Absorption +1→ ideally Critical Damage Boost or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Nuakum BreastplateB 18 → S+ 59 to 7064 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance14% a try
- 2Reroll Critical Hit→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Nuakum GreavesA 28 → S+ 61 to 6663 on average
- 1Reroll Front Defense→ ideally Attack increase10% a try
- 2Reroll Natural HP Regen→ ideally Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
Then bind it fully.
+11Nuakum CloakB 22 → S+ 59 to 7365 on average
- 1Reroll Block→ ideally Double Chance12% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance9%
- 3Reroll Accuracy→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+16
- Experienced Counterstrike +1
- Fine+10 to +15
- Attack Murderous Burst +1 Impact Hit +1
Then bind it fully.
+12Enraged Kromede RingA 29 → S+ 57 to 6260 on average
- 1Reroll Aerial Snare +1→ ideally Might, Attack or Precision11% a try
- 2Reroll Critical Hit→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
Then bind it fully.
+11Nuakum HelmB 15 → S+ 59 to 7063 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Impact Hit +1
Then bind it fully.
Arcana crafts
+3Chalice of VigorS 39 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Bind or enchant
+3Compass of MagicS 50 → S+ 62Enchant it fully
+2Bell of MagicS 51 → S+ 70Enchant it fully
Can't reach S+
+15Enraged Kromede ClaymoreB 18Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Vakron Guard, Parchment of Magic, Mirror of Vigor.