kiskInstall

ElyosLv 45 RangerSielTenrou

Riim

156,140 CP
AGear
  1. +12
    Enraged Kromede EarringsA 28 → S+ 57 to 62

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Accuracy23% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Accuracy18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy
    Good+13
    Focused Eye +1

    Then bind it fully.

  2. +12
    Enraged Kromede NecklaceB 15 → S+ 55 to 59

    58 on average

    1. 1Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy24% a try
    2. 2Reroll Vigilant Eye +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy19%
    3. 3Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision Accuracy
    Good+13
    Focused Eye +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsS 48 → S+ 56 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Accuracy19% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Accuracy
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+8 to +12
    Hunter's Soul +1 Concentrated Fire +1

    Then bind it fully.

  4. +12
    Splendent True Dragon Lord BowS 40 → S+ 56 to 69

    64 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision, Weapon Damage Boost or Damage Boost25% a try
    2. 2Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost or Damage Boost19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Weapon Damage Boost Damage Boost
    Fine+1
    Status Effect Accuracy

    Then bind it fully.

  5. +12
    Enraged Kromede RingB 16 → S+ 56 to 71

    63 on average

    1. 1Reroll Defiance +1→ ideally Might or Attack22% a try
    2. 2Reroll Snare Shot +1→ ideally Might or Attack18%
    3. 3Reroll Accuracy→ ideally Might or Attack15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack
    Fine+10 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  6. +11
    Nuakum PauldronsA 30 → S+ 57 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Critical Damage Boost or Attack15% a try
    2. 2Reroll Rooting Eye +1→ ideally Critical Damage Boost or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +12
    Enraged Kromede RingA 28 → S+ 55 to 67

    59 on average

    1. 1Reroll Marking Shot +1→ ideally Might or Precision14% a try
    2. 2Reroll Defense→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  8. +11
    Nuakum BreastplateB 17 → S+ 56 to 65

    61 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +11
    Nuakum BootsC 6 → S+ 60 to 69

    64 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance14%
    3. 3Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance10%
    4. 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +11
    Nuakum GlovesB 16 → S+ 60 to 67

    63 on average

    1. 1Reroll Wind Vigor +1→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Hunter's Soul +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +11
    Nuakum HelmA 27 → S+ 58 to 66

    62 on average

    1. 1Reroll Block→ ideally Double Chance or Attack9% a try
    2. 2Reroll Constitution→ ideally Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +11
    Nuakum GreavesA 30 → S+ 61 to 65

    63 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Attack10% a try
    2. 2Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack
    Good+14
    Focused Eye +1

    Then bind it fully.

  13. +12
    Nuakum CloakB 17 → S+ 56 to 75

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Wind Vigor +1→ ideally Double Chance or Attack increase9%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6
    Critical Hit

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Compass of Magic, Mirror of Magic.