Rerolls
How we plan
+12Up nextNuakum GuardD 0 → S+ 60 to 6361 on average
- 1Reroll Burst Arrow +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision31% a try
- 2Reroll Deadshot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision27%
- 3Reroll Gale Arrow +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision23%
- 4Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+12Enraged Kromede EarringsA 28 → S+ 57 to 6260 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Accuracy23% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy
- Good+13
- Focused Eye +1
Then bind it fully.
+12Enraged Kromede NecklaceB 15 → S+ 55 to 5958 on average
- 1Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy24% a try
- 2Reroll Vigilant Eye +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy19%
- 3Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1
Then bind it fully.
+12Enraged Kromede EarringsS 48 → S+ 56 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision or Accuracy19% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+12Splendent True Dragon Lord BowS 40 → S+ 56 to 6964 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Weapon Damage Boost or Damage Boost25% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost
- Fine+1
- Status Effect Accuracy
Then bind it fully.
+12Enraged Kromede RingB 16 → S+ 56 to 7163 on average
- 1Reroll Defiance +1→ ideally Might or Attack22% a try
- 2Reroll Snare Shot +1→ ideally Might or Attack18%
- 3Reroll Accuracy→ ideally Might or Attack15%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+11Nuakum PauldronsA 30 → S+ 57 to 6561 on average
- 1Reroll Evasion→ ideally Critical Damage Boost or Attack15% a try
- 2Reroll Rooting Eye +1→ ideally Critical Damage Boost or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+12Enraged Kromede RingA 28 → S+ 55 to 6759 on average
- 1Reroll Marking Shot +1→ ideally Might or Precision14% a try
- 2Reroll Defense→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Nuakum BreastplateB 17 → S+ 56 to 6561 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Nuakum BootsC 6 → S+ 60 to 6964 on average
- 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance14%
- 3Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance10%
- 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum GlovesB 16 → S+ 60 to 6763 on average
- 1Reroll Wind Vigor +1→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Hunter's Soul +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Nuakum HelmA 27 → S+ 58 to 6662 on average
- 1Reroll Block→ ideally Double Chance or Attack9% a try
- 2Reroll Constitution→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Nuakum GreavesA 30 → S+ 61 to 6563 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Attack10% a try
- 2Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack
- Good+14
- Focused Eye +1
Then bind it fully.
+12Nuakum CloakB 17 → S+ 56 to 7560 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance or Attack increase9%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6
- Critical Hit
Then bind it fully.
Bind or enchant
+2Parchment of VigorS 48 → S+ 71Enchant it fully
+2Bell of MagicS 51 → S+ 73Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Compass of Magic, Mirror of Magic.