Rerolls
How we plan
+12Up nextAulamus EarringsC 11 → S+ 57 to 6559 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed22% a try
- 2Reroll Intelligence→ ideally Might, Precision or Move Speed17%
- 3Reroll Defense→ ideally Might, Precision or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+10Splendent White Dragon Lord RingC 11 → S+ 57 to 8468 on average
- 1Reroll Evasion→ ideally Might or Precision26% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision21%
- 3Reroll Flight Power→ ideally Might or Precision17%
- 4Reroll Natural HP Regen→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+7 to +14
- Spinning Strike +1 Incandescent Blow +1 Rushing Smash +1 Critical Hit
Then bind it fully.
+15Nuakum BreastplateA 30 → S+ 55 to 6963 on average
- 1Reroll Constitution→ ideally Damage Boost or Attack13% a try
- 2Reroll Front Defense→ ideally Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack
- Good+15
- Attack Preparation +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum GreavesB 13 → S+ 55 to 6660 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceC 8 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +119% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +115%
- 3Reroll Protection Circle +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +111%
- 4Reroll Earth's Promise +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsD 3 → S+ 61 to 6965 on average
- 1Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack12%
- 3Reroll Raging Spell +1→ ideally Double Chance, Critical Damage Boost or Attack9%
- 4Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsB 17 → S+ 60 to 6864 on average
- 1Reroll Perfect Resist→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance9%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 57 to 6962 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase10% a try
- 2Reroll Protection Circle +1→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+15Nuakum GlovesS 48 → S+ 55 to 6964 on average
- 1Reroll Accuracy→ ideally Attack11% a try
Reroll it until it lands one of these:
- Best+17
- Attack
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
- Fine+4 to +5
- Inspiring Spell +1 Defense increase
Then bind it fully.
+10Nuakum HelmA 24 → S+ 56 to 6559 on average
- 1Reroll Block→ ideally Double Chance or Attack increase7% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
+2Compass of VigorA 29 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bind or enchant
+10Enraged Kromede RingS 52 → S+ 65Bind it fully
Bell of MagicA 27 → S+ 61Enchant it fully
Can't reach S+
+10Pilgrim EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent Wise Dragon Lord Staff, Nuakum Guard, Chalice of Vigor, Parchment of Vigor, Mirror of Magic.