kiskInstall

ElyosLv 45 RangerSiel

TheWanderer

138,384 CP
BGear
  1. +12
    Enraged Kromede EarringsB 15 → S+ 57 to 66

    62 on average

    1. 1Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll HP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +12
    Enraged Kromede NecklaceB 12 → S+ 57 to 64

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy24% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy18%
    3. 3Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Precision Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Nuakum PauldronsA 30 → S+ 57 to 67

    62 on average

    1. 1Reroll Back Defense→ ideally Critical Damage Boost or Attack18% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Damage Boost or Attack14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1
    Fine+12
    Accuracy

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 15 → S+ 56 to 71

    63 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll HP→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +11
    Enraged Kromede EarringsB 18 → S+ 57 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
    2. 2Reroll Melee Fire +1→ ideally Might, Precision, Attack, Accuracy or Move Speed17%
    3. 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateA 22 → S+ 57 to 69

    63 on average

    1. 1Reroll Wind Vigor +1→ ideally Damage Boost or Attack19% a try
    2. 2Reroll Status Effect Resist→ ideally Damage Boost or Attack16%
    3. 3Reroll Hunter's Soul +1→ ideally Damage Boost or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  8. +10
    Nuakum GlovesD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance17% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance14%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance10%
    4. 4Reroll Wind Vigor +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum BootsD 4 → S+ 60 to 69

    64 on average

    1. 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
    2. 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance13%
    3. 3Reroll Melee Fire +1→ ideally Move Speed, Attack or Perfect Chance10%
    4. 4Reroll Defense increase→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum HelmA 32 → S+ 60 to 70

    64 on average

    1. 1Reroll Wind Vigor +1→ ideally Attack increase or Attack11% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Attack increase or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase Attack
    Good+15
    Focused Eye +1
    Fine+12
    Critical Hit

    Then bind it fully.

  11. +11
    Nuakum CloakB 16 → S+ 56 to 76

    60 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase9%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  12. +11
    Nuakum GreavesD 2 → S+ 61 to 69

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Vigilant Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Hunter's Soul +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorB 14 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1

Bind or enchant

Can't reach S+

Already S+: Compass of Magic.