kiskInstall

ElyosLv 45 SpiritmasterSielEvil

Vials

144,106 CP
AGear
  1. +12
    Enraged Kromede EarringsS 44 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed22% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13 to +15
    Accuracy Spirit Strike +1 Spirit Revitalization +1

    Then bind it fully.

  2. +10
    Vakron GuardD 0 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance34% a try
    2. 2Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance28%
    3. 3Reroll Summon: Fire Spirit +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
    4. 4Reroll Elemental Fusion +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceA 28 → S+ 55 to 62

    59 on average

    1. 1Reroll MP→ ideally Might, Combat Speed, Attack or Precision24% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Combat Speed, Attack or Precision19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Attack Precision
    Good+14 to +15
    Accuracy Mental Focus +1 Element Unification +1
    Fine+12
    Spirit Revitalization +1

    Then bind it fully.

  4. +12
    Enraged Kromede RingC 6 → S+ 59 to 69

    65 on average

    1. 1Reroll HP→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll MP→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+15 to +16
    Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
    Fine+14
    Cold Shock +1

    Then bind it fully.

  5. +10
    Nuakum GlovesD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Combat Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Willpower→ ideally Combat Speed, Perfect Chance or Attack12%
    3. 3Reroll Back Defense→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Spirit Protection +1→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Perfect Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  6. +11
    Nuakum BreastplateD 2 → S+ 61 to 69

    65 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Corrode +1→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Damage Boost Attack Perfect Chance
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1
    Fine+13
    Element Unification +1

    Then bind it fully.

  7. +10
    Nuakum BootsB 12 → S+ 61 to 65

    63 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Revitalization Contract +1→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+16
    Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  8. +10
    Nuakum GreavesA 31 → S+ 55 to 67

    62 on average

    1. 1Reroll Spirit's Descent +1→ ideally Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll Spirit Protection +1→ ideally Damage Tolerance or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Damage Tolerance Perfect Chance
    Good+14 to +15
    Attack Mental Focus +1
    Fine+9
    Element Unification +1

    Then bind it fully.

  9. +10
    Nuakum PauldronsB 14 → S+ 62 to 67

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Revitalization Contract +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Endurance Penetration→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+15 to +16
    Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  10. +10
    Nuakum CloakA 22 → S+ 61 to 72

    65 on average

    1. 1Reroll Defense→ ideally Double Chance11% a try
    2. 2Reroll Critical Hit→ ideally Double Chance9%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance
    Good+15 to +17
    Spirit Strike +1 Mental Focus +1 Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  11. +12
    Enraged Kromede RingS 41 → S+ 56 to 60

    58 on average

    1. 1Reroll Critical Hit→ ideally Might or Precision9% a try

    Reroll it until it lands one of these:

    Best+18
    Might Precision
    Good+15 to +16
    Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1

    Then bind it fully.

  12. +10
    Nuakum HelmB 17 → S+ 61 to 70

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase or Double Chance9% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance7%
    3. 3Reroll Spirit Revitalization +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+16
    Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

Arcana crafts

  1. +3
    Compass of VigorA 35 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Vigor.