kiskInstall

AsmodiansLv 45 AssassinTrinielPaidCompany

DrakoSwift

122,173 CP
BGear
  1. +14
    Aulamus DaggerA 24 → S+ 57 to 58

    58 on average

    1. 1Reroll Critical Attack→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance23% a try
    2. 2Reroll Ambush +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed23% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Attack, Precision or Move Speed18%
    3. 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll MP→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceB 13 → S+ 58 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Might or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Might or Precision13%
    3. 3Reroll Revitalization Contract +1→ ideally Combat Speed, Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Might Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Aulamus EarringsB 13 → S+ 56 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed23% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed18%
    3. 3Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsA 29 → S+ 57 to 65

    62 on average

    1. 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14
    Assault Stance +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 19 → S+ 61 to 69

    65 on average

    1. 1Reroll MP→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Attack or Perfect Chance11%
    3. 3Reroll Determination +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1
    Fine+13
    Impact Hit +1

    Then bind it fully.

  7. +10
    Nuakum GreavesD 0 → S+ 61 to 68

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  8. +10
    Nuakum GlovesA 29 → S+ 61 to 65

    63 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Defense Break +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+15
    Assault Stance +1

    Then bind it fully.

  9. +10
    Aulamus RingA 24 → S+ 59 to 65

    62 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Accuracy→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Savage Roar +1

    Then bind it fully.

  10. +10
    Nuakum HelmD 1 → S+ 61 to 69

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Block→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack8%
    4. 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Attack
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+13
    Exploit Weakness +1

    Then bind it fully.

  11. +10
    Nuakum BootsB 13 → S+ 60 to 69

    65 on average

    1. 1Reroll Evasion→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll Back Defense→ ideally Move Speed or Perfect Chance8%
    3. 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+13
    Exploit Weakness +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 16 → S+ 58 to 70

    63 on average

    1. 1Reroll Endurance→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Evasion→ ideally Attack increase or Double Chance8%
    3. 3Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15
    Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  13. +10
    Aulamus RingS 44 → S+ 59 to 64

    61 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision or Attack13% a try
    2. 2Reroll Storm Rampage +1→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Insignia Explosion +1 Heart Gore +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorC 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  2. +3
    Compass of VigorB 19 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  3. +2
    Chalice of VigorA 28 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  4. +1
    Bell of VigorC 10 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
  5. +3
    Parchment of VigorS 52 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1

Can't reach S+