Rerolls
How we plan
+10Up nextNuakum GuardD 0 → S+ 60 to 6461 on average
- 1Reroll Back Attack→ ideally Damage Boost, Weapon Damage Boost, Combat Speed, Multi-hit Chance, Might or Precision36% a try
- 2Reroll Accuracy→ ideally Damage Boost, Weapon Damage Boost, Combat Speed, Multi-hit Chance, Might or Precision30%
- 3Reroll HP→ ideally Damage Boost, Weapon Damage Boost, Combat Speed, Multi-hit Chance, Might or Precision24%
- 4Reroll Shadow Fall +1→ ideally Damage Boost, Weapon Damage Boost, Combat Speed, Multi-hit Chance, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Boost Weapon Damage Boost Combat Speed Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+14Aulamus DaggerA 24 → S+ 57 to 5858 on average
- 1Reroll Critical Attack→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance23% a try
- 2Reroll Ambush +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Attack, Precision or Move Speed18%
- 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll MP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 58 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Might or Precision13%
- 3Reroll Revitalization Contract +1→ ideally Combat Speed, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 56 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed18%
- 3Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsA 29 → S+ 57 to 6562 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14
- Assault Stance +1 Impact Hit +1
Then bind it fully.
+10Nuakum BreastplateB 19 → S+ 61 to 6965 on average
- 1Reroll MP→ ideally Attack or Perfect Chance14% a try
- 2Reroll Weapon Damage Tolerance→ ideally Attack or Perfect Chance11%
- 3Reroll Determination +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Nuakum GlovesA 29 → S+ 61 to 6563 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance10% a try
- 2Reroll Defense Break +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Assault Stance +1
Then bind it fully.
+10Aulamus RingA 24 → S+ 59 to 6562 on average
- 1Reroll MP→ ideally Might, Precision or Attack16% a try
- 2Reroll Accuracy→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Savage Roar +1
Then bind it fully.
+10Nuakum HelmD 1 → S+ 61 to 6964 on average
- 1Reroll Evasion→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Block→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum BootsB 13 → S+ 60 to 6965 on average
- 1Reroll Evasion→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Back Defense→ ideally Move Speed or Perfect Chance8%
- 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+10Nuakum CloakB 16 → S+ 58 to 7063 on average
- 1Reroll Endurance→ ideally Attack increase or Double Chance10% a try
- 2Reroll Evasion→ ideally Attack increase or Double Chance8%
- 3Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15
- Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Aulamus RingS 44 → S+ 59 to 6461 on average
- 1Reroll Critical Hit→ ideally Might, Precision or Attack13% a try
- 2Reroll Storm Rampage +1→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Insignia Explosion +1 Heart Gore +1
Then bind it fully.
Arcana crafts
Mirror of VigorC 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
+3Compass of VigorB 19 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
+2Chalice of VigorA 28 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
+1Bell of VigorC 10 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
+3Parchment of VigorS 52 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 17:00 UTC. Their page looks them up again when it's opened in a browser.