Rerolls
How we plan
+15Up nextEnraged Kromede LongbowA 32 → S+ 61 to 6462 on average
- 1Reroll Accuracy→ ideally Might, Precision, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Gale Arrow +1→ ideally Might, Precision, Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Precision Damage Boost Multi-hit Chance
- Good+14
- Attack
Then bind it fully.
+15Nuakum GuardA 31 → S+ 60 to 6362 on average
- 1Reroll Accuracy→ ideally Combat Speed, Damage Boost, Multi-hit Chance or Precision26% a try
- 2Reroll HP→ ideally Combat Speed, Damage Boost, Multi-hit Chance or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Damage Boost Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+11Enraged Kromede NecklaceC 12 → S+ 55 to 5958 on average
- 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy27% a try
- 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy22%
- 3Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1
Then bind it fully.
+11Enraged Kromede EarringsA 25 → S+ 57 to 6260 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed21% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Focused Eye +1
Then bind it fully.
+11Enraged Kromede EarringsB 17 → S+ 57 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy or Move Speed23% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Accuracy or Move Speed19%
- 3Reroll Defense→ ideally Might, Precision, Attack, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+11Nuakum PauldronsA 34 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Double Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus RingB 16 → S+ 56 to 6158 on average
- 1Reroll MP→ ideally Might15% a try
- 2Reroll HP→ ideally Might10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1
Then bind it fully.
+11Nuakum BreastplateB 16 → S+ 56 to 6962 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+11Nuakum GlovesC 9 → S+ 60 to 6763 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Rooting Eye +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Enraged Kromede RingB 19 → S+ 55 to 7164 on average
- 1Reroll MP→ ideally Might, Precision or Attack20% a try
- 2Reroll Accuracy→ ideally Might, Precision or Attack16%
- 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack13%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 56 to 7660 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase16% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase12%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase9%
- 4Reroll Natural MP Regen→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+11Nuakum BootsA 33 → S+ 60 to 6662 on average
- 1Reroll Block→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum GreavesB 14 → S+ 61 to 6663 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+11Nuakum HelmS 37 → S+ 59 to 6862 on average
- 1Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase7% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Bind or enchant
+3Chalice of VigorS 54 → S+ 70Enchant it fully
+2Bell of VigorS 37 → S+ 58Enchant it fully
Can't reach S+
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic, Compass of Vigor, Mirror of Vigor.