kiskInstall

AsmodiansLv 45 RangerTrinielFilthyKasuaI

Fpsmuz

158,810 CP
AGear
  1. +15
    Nuakum GuardA 31 → S+ 60 to 63

    62 on average

    1. 1Reroll Accuracy→ ideally Combat Speed, Damage Boost, Multi-hit Chance or Precision26% a try
    2. 2Reroll HP→ ideally Combat Speed, Damage Boost, Multi-hit Chance or Precision20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Damage Boost Multi-hit Chance Precision
    Good+14
    Attack

    Then bind it fully.

  2. +11
    Enraged Kromede NecklaceC 12 → S+ 55 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy27% a try
    2. 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy22%
    3. 3Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision Accuracy
    Good+13
    Focused Eye +1

    Then bind it fully.

  3. +11
    Enraged Kromede EarringsA 25 → S+ 57 to 62

    60 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed21% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Focused Eye +1

    Then bind it fully.

  4. +11
    Enraged Kromede EarringsB 17 → S+ 57 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy or Move Speed23% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Accuracy or Move Speed19%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  5. +11
    Nuakum PauldronsA 34 → S+ 61 to 69

    64 on average

    1. 1Reroll Defense→ ideally Double Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Aulamus RingB 16 → S+ 56 to 61

    58 on average

    1. 1Reroll MP→ ideally Might15% a try
    2. 2Reroll HP→ ideally Might10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateB 16 → S+ 56 to 69

    62 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  8. +11
    Nuakum GlovesC 9 → S+ 60 to 67

    63 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Rooting Eye +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +11
    Enraged Kromede RingB 19 → S+ 55 to 71

    64 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Accuracy→ ideally Might, Precision or Attack16%
    3. 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack13%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  10. +10
    Nuakum CloakD 0 → S+ 56 to 76

    60 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase16% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase12%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase9%
    4. 4Reroll Natural MP Regen→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  11. +11
    Nuakum BootsA 33 → S+ 60 to 66

    62 on average

    1. 1Reroll Block→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Fine+13
    Critical Hit

    Then bind it fully.

  12. +11
    Nuakum GreavesB 14 → S+ 61 to 66

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

  13. +11
    Nuakum HelmS 37 → S+ 59 to 68

    62 on average

    1. 1Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Parchment of Magic, Compass of Vigor, Mirror of Vigor.