Rerolls
How we plan
+10Up nextAulamus EarringsA 32 → S+ 55 to 6158 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack25% a try
- 2Reroll Punishing Benediction +1→ ideally Might, Precision or Attack20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Precision Attack
- Good+13 to +14
- Accuracy Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+10Aulamus EarringsD 4 → S+ 55 to 6359 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed29% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed24%
- 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed18%
- 4Reroll Ironclad Defense +1→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+11Aulamus RingD 1 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Shield Smite +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Berk RingB 15 → S+ 58 to 6561 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+11Gartua GlovesD 0 → S+ 59 to 6662 on average
- 1Reroll Constitution→ ideally Combat Speed, Attack, Perfect Chance or Fury +114% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Warding Shield +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Ironclad Defense +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Berk NecklaceD 0 → S+ 55 to 5656 on average
- 1Reroll Evasion→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +116% a try
- 2Reroll Warding Shield +1→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +112%
- 3Reroll Survival Willpower +1→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +19%
- 4Reroll Defense→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack Might Fury +1 Combat Speed Precision Impact Hit +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 58 to 6460 on average
- 1Reroll Front Defense→ ideally Attack increase or Damage Tolerance12% a try
- 2Reroll HP→ ideally Attack increase or Damage Tolerance9%
- 3Reroll Guarding Seal +1→ ideally Attack increase or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+10Gartua CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance13% a try
- 2Reroll MP→ ideally Attack increase or Double Chance10%
- 3Reroll Block Pain +1→ ideally Attack increase or Double Chance7%
- 4Reroll Ironclad Defense +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Gartua BreastplateB 16 → S+ 60 to 6663 on average
- 1Reroll Defense→ ideally Damage Boost, Perfect Chance or Fury +111% a try
- 2Reroll Weapon Damage Tolerance→ ideally Damage Boost, Perfect Chance or Fury +18%
- 3Reroll Accuracy→ ideally Damage Boost, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsB 19 → S+ 60 to 6662 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost or Fury +111% a try
- 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Fury +19%
- 3Reroll Block→ ideally Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Spectral BootsD 0 → S+ 56 to 5958 on average
- 1Reroll Critical Damage Defense→ ideally Fury +1, Attack or Impact Hit +113% a try
- 2Reroll Critical Hit Resist→ ideally Fury +1, Attack or Impact Hit +110%
- 3Reroll HP→ ideally Fury +1, Attack or Impact Hit +17%
- 4Reroll Natural MP Regen→ ideally Fury +1, Attack or Impact Hit +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Attack Impact Hit +1
- Good+13 to +14
- Move Speed Perfect Chance
Then bind it fully.
+10Kashapa HelmC 11 → S+ 56 to 5957 on average
- 1Reroll Critical Damage Defense→ ideally Fury +1, Double Chance or Attack increase9% a try
- 2Reroll Block Pain +1→ ideally Fury +1, Double Chance or Attack increase7%
- 3Reroll Critical Hit→ ideally Fury +1, Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Fury +1 Double Chance Attack increase
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Arcana crafts
Bell of VigorD 4 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Chalice of VigorC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of MagicC 5 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Compass of VigorC 11 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Parchment of VigorB 15 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Can't reach S+
+11Spiritforged LongswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.