Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 28 → S+ 56 to 6760 on average
- 1Reroll Natural MP Regen→ ideally Might, Move Speed or Precision21% a try
- 2Reroll Survival Stance +1→ ideally Might, Move Speed or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Attack Preparation +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Accuracy Identify Weakness +1
Then bind it fully.
+12Splendent Star Dragon Lord GuardS 40 → S+ 55 to 6864 on average
- 1Reroll Critical Attack→ ideally Might, Weapon Damage Boost, Combat Speed or Multi-hit Chance24% a try
- 2Reroll Overhead Slam +1→ ideally Might, Weapon Damage Boost, Combat Speed or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Might Weapon Damage Boost Combat Speed Multi-hit Chance
- Fine+2
- Status Effect Accuracy
Then bind it fully.
+10Enraged Kromede NecklaceB 21 → S+ 55 to 6358 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed or Precision16% a try
- 2Reroll HP→ ideally Might, Combat Speed or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 56 to 6660 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed19% a try
- 2Reroll Destructive Impulse +1→ ideally Might, Precision or Move Speed15%
- 3Reroll Block→ ideally Might, Precision or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+11Splendent Star Dragon Lord RingA 30 → S+ 58 to 6863 on average
- 1Reroll Evasion→ ideally Might or Precision13% a try
- 2Reroll MP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Nuakum BreastplateB 18 → S+ 55 to 7063 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Destructive Impulse +1→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Fine+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum PauldronsB 20 → S+ 56 to 6963 on average
- 1Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Identify Weakness +1→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14
- Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum GlovesB 13 → S+ 59 to 6863 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Perfect Chance or Attack12% a try
- 2Reroll Survival Stance +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Aulamus RingB 16 → S+ 60 to 6663 on average
- 1Reroll HP→ ideally Might, Precision or Attack14% a try
- 2Reroll Defense→ ideally Might, Precision or Attack10%
- 3Reroll Block→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Rending Blow +1
Then bind it fully.
+10Nuakum BootsB 17 → S+ 58 to 7164 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll Block→ ideally Move Speed or Perfect Chance9%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+17
- Attack
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 59 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Vakron GreavesC 8 → S+ 57 to 6460 on average
- 1Reroll MP→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll HP→ ideally Attack increase or Perfect Chance10%
- 3Reroll Destructive Impulse +1→ ideally Attack increase or Perfect Chance8%
- 4Reroll Attack Preparation +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Nuakum CloakC 10 → S+ 62 to 6963 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll Blood Absorption +1→ ideally Double Chance or Attack increase5%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+15
- Attack
Then bind it fully.
Arcana crafts
+2Compass of VigorA 32 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bind or enchant
+1Chalice of VigorS 44 → S+ 78Enchant it fully
Bell of MagicA 26 → S+ 58Enchant it fully
Mirror of MagicA 32 → S+ 72Enchant it fully
Can't reach S+
+12Enraged Kromede ClaymoreS 44Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.