Rerolls
How we plan
+15Up nextAulamus SpellbookA 30 → S+ 57 to 5958 on average
- 1Reroll Critical Attack→ ideally Precision, Combat Speed, Damage Boost or Weapon Damage Boost25% a try
- 2Reroll Accuracy→ ideally Precision, Combat Speed, Damage Boost or Weapon Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Precision Combat Speed Damage Boost Weapon Damage Boost
- Good+13
- Attack
Then bind it fully.
+12Aulamus EarringsB 13 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+12Enraged Kromede RingB 19 → S+ 56 to 7064 on average
- 1Reroll Flight Power→ ideally Precision22% a try
- 2Reroll Natural HP Regen→ ideally Precision19%
- 3Reroll Accuracy→ ideally Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Precision
- Good+16
- Attack
- Fine+9 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+12Aulamus RingC 9 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Precision22% a try
- 2Reroll Natural MP Regen→ ideally Precision17%
- 3Reroll HP→ ideally Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+12Aulamus EarringsA 32 → S+ 58 to 6160 on average
- 1Reroll Flight Power→ ideally Precision, Attack or Accuracy15% a try
Reroll it until it lands one of these:
- Best+15
- Precision Attack Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Enraged Kromede NecklaceB 19 → S+ 60 to 6462 on average
- 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Accuracy or Precision20% a try
- 2Reroll Defense→ ideally Might, Combat Speed, Attack, Accuracy or Precision15%
- 3Reroll Grace of Enhancement +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+14Nuakum BreastplateB 21 → S+ 57 to 6963 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance17% a try
- 2Reroll Grace of Enhancement +1→ ideally Attack or Perfect Chance13%
- 3Reroll Fire Mark +1→ ideally Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+11 to +14
- Accuracy Defense increase
Then bind it fully.
+15Nuakum PauldronsB 21 → S+ 60 to 6862 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack16% a try
- 2Reroll Fire Mark +1→ ideally Double Chance, Critical Damage Boost or Attack12%
- 3Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+15
- Critical Hit
- Fine+13
- Accuracy
Then bind it fully.
+12Nuakum GlovesA 24 → S+ 59 to 6763 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance12% a try
- 2Reroll HP→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+14
- Critical Hit
Then bind it fully.
+12Vakron BootsA 34 → S+ 55 to 6760 on average
- 1Reroll Revitalization Contract +1→ ideally Attack or Perfect Chance13% a try
- 2Reroll Grace of Enhancement +1→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Fine+10 to +13
- Critical Hit Accuracy
Then bind it fully.
+13Nuakum HelmD 0 → S+ 59 to 7162 on average
- 1Reroll Dexterity→ ideally Attack, Double Chance or Attack increase16% a try
- 2Reroll Willpower→ ideally Attack, Double Chance or Attack increase12%
- 3Reroll HP→ ideally Attack, Double Chance or Attack increase9%
- 4Reroll Robe of Earth +1→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+13Nuakum GreavesA 23 → S+ 59 to 6060 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8% a try
- 2Reroll Grace of Resistance +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
+13Nuakum CloakB 22 → S+ 65 to 6665 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
+2Parchment of MagicA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Chalice of VigorA 24 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+2Bell of MagicA 35 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Can't reach S+
+12Spiritforged GuardC 6Its lines are fixed.
+13Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.