kiskInstall

AsmodiansLv 45 SorcererTrinielSIN

Rosencrantz

124,573 CP
BGear
  1. +12
    Aulamus EarringsB 13 → S+ 57 to 59

    58 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  2. +12
    Enraged Kromede RingB 19 → S+ 56 to 70

    64 on average

    1. 1Reroll Flight Power→ ideally Precision22% a try
    2. 2Reroll Natural HP Regen→ ideally Precision19%
    3. 3Reroll Accuracy→ ideally Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+16
    Attack
    Fine+9 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  3. +12
    Aulamus RingC 9 → S+ 60 to 66

    63 on average

    1. 1Reroll MP→ ideally Precision22% a try
    2. 2Reroll Natural MP Regen→ ideally Precision17%
    3. 3Reroll HP→ ideally Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +12
    Aulamus EarringsA 32 → S+ 58 to 61

    60 on average

    1. 1Reroll Flight Power→ ideally Precision, Attack or Accuracy15% a try

    Reroll it until it lands one of these:

    Best+15
    Precision Attack Accuracy
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +12
    Enraged Kromede NecklaceB 19 → S+ 60 to 64

    62 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Accuracy or Precision20% a try
    2. 2Reroll Defense→ ideally Might, Combat Speed, Attack, Accuracy or Precision15%
    3. 3Reroll Grace of Enhancement +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +14
    Nuakum BreastplateB 21 → S+ 57 to 69

    63 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance17% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Attack or Perfect Chance13%
    3. 3Reroll Fire Mark +1→ ideally Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  7. +15
    Nuakum PauldronsB 21 → S+ 60 to 68

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack16% a try
    2. 2Reroll Fire Mark +1→ ideally Double Chance, Critical Damage Boost or Attack12%
    3. 3Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+15
    Critical Hit
    Fine+13
    Accuracy

    Then bind it fully.

  8. +12
    Nuakum GlovesA 24 → S+ 59 to 67

    63 on average

    1. 1Reroll Dexterity→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+14
    Critical Hit

    Then bind it fully.

  9. +12
    Vakron BootsA 34 → S+ 55 to 67

    60 on average

    1. 1Reroll Revitalization Contract +1→ ideally Attack or Perfect Chance13% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Fine+10 to +13
    Critical Hit Accuracy

    Then bind it fully.

  10. +13
    Nuakum HelmD 0 → S+ 59 to 71

    62 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Attack increase16% a try
    2. 2Reroll Willpower→ ideally Attack, Double Chance or Attack increase12%
    3. 3Reroll HP→ ideally Attack, Double Chance or Attack increase9%
    4. 4Reroll Robe of Earth +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  11. +13
    Nuakum GreavesA 23 → S+ 59 to 60

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8% a try
    2. 2Reroll Grace of Resistance +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance

    Then bind it fully.

  12. +13
    Nuakum CloakB 22 → S+ 65 to 66

    65 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack6% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Parchment of MagicA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. +2
    Chalice of VigorA 24 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. +2
    Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  4. +2
    Bell of MagicA 35 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Can't reach S+