kiskInstall

AsmodiansLv 45 TemplarTrinielFelony

Snusnoo

123,836 CP
BGear
  1. +10
    Enraged Kromede EarringsA 29 → S+ 56 to 63

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll Enhance Health +1→ ideally Might, Precision, Attack or Move Speed17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13 to +15
    Critical Hit Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsS 36 → S+ 55 to 59

    57 on average

    1. 1Reroll Ironclad Defense +1→ ideally Might, Precision, Move Speed or Accuracy19% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Move Speed Accuracy
    Good+13 to +14
    Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingA 25 → S+ 55 to 64

    59 on average

    1. 1Reroll Flight Power→ ideally Might or Precision12% a try
    2. 2Reroll Annihilate +1→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1
    Fine+14
    Punishment +1

    Then bind it fully.

  4. +11
    Vakron PauldronsA 29 → S+ 56 to 66

    60 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Fury +112% a try
    2. 2Reroll HP→ ideally Double Chance or Fury +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1
    Fine+9
    Dexterity

    Then bind it fully.

  5. +10
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Accuracy→ ideally Attack increase, Perfect Chance or Damage Tolerance14% a try
    2. 2Reroll Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
    3. 3Reroll MP→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    4. 4Reroll HP→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1 Attack
    Fine+12
    Insulting Roar +1

    Then bind it fully.

  6. +11
    Aulamus RingA 23 → S+ 58 to 64

    61 on average

    1. 1Reroll Poach +1→ ideally Might, Precision or Attack14% a try
    2. 2Reroll Annihilate +1→ ideally Might, Precision or Attack11%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1

    Then bind it fully.

  7. +10
    Bakarma BreastplateC 5 → S+ 58 to 61

    60 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Block Pain +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Block→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +11
    Nuakum GlovesA 27 → S+ 56 to 70

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Perfect Chance or Fury +112% a try
    2. 2Reroll Warding Shield +1→ ideally Perfect Chance or Fury +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1
    Fine+5
    Dexterity

    Then bind it fully.

  9. +10
    Vakron BootsB 19 → S+ 60 to 66

    63 on average

    1. 1Reroll Constitution→ ideally Attack, Perfect Chance or Fury +112% a try
    2. 2Reroll Block→ ideally Attack, Perfect Chance or Fury +19%
    3. 3Reroll Critical Hit→ ideally Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  10. +10
    Kashapa HelmD 0 → S+ 56 to 59

    57 on average

    1. 1Reroll Defense→ ideally Fury +1, Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Critical Hit Resist→ ideally Fury +1, Double Chance, Attack increase or Attack10%
    3. 3Reroll HP→ ideally Fury +1, Double Chance, Attack increase or Attack8%
    4. 4Reroll Enhance Health +1→ ideally Fury +1, Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Double Chance Attack increase Attack
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +10
    Nuakum CloakB 17 → S+ 58 to 70

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Evasion→ ideally Attack increase or Double Chance8%
    3. 3Reroll Critical Hit→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15
    Attack
    Fine+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of MagicB 16 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  2. +3
    Parchment of VigorS 36 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  3. +2
    Compass of MagicA 28 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  4. +2
    Chalice of VigorA 28 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  5. Mirror of MagicA 26 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Can't reach S+