Rerolls
How we plan
+5Up nextAulamus EarringsC 11 → S+ 57 to 6559 on average
- 1Natural MP Regen23% a try
- 4Natural HP Regen18%
- 10Raging Spell +114%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+5Berk NecklaceD 0 → S+ 56 to 5857 on average
- 2Evasion21% a try
- 5Critical Hit Resist17%
- 15MP13%
- 26Natural MP Regen9%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+5Berk EarringsB 15 → S+ 55 to 6058 on average
- 3Critical Hit Resist19% a try
- 8HP15%
- 19Raging Spell +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+5Bakarma GlovesD 0 → S+ 58 to 6160 on average
- 6Defense15% a try
- 14Front Defense12%
- 23MP9%
- 31HP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma BreastplateD 1 → S+ 58 to 6160 on average
- 7Dexterity14% a try
- 17Defense12%
- 24Natural MP Regen9%
- 32Weapon Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma PauldronsC 7 → S+ 59 to 6160 on average
- 9Willpower14% a try
- 18Status Effect Resist11%
- 30Accuracy9%
- 38Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma HelmD 0 → S+ 57 to 6159 on average
- 11Dexterity13% a try
- 20Critical Hit Resist11%
- 27MP8%
- 34HP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma CloakD 0 → S+ 56 to 6258 on average
- 12HP13% a try
- 21Natural MP Regen10%
- 28Blessing of Life +18%
- 35Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
+6Berk RingB 18 → S+ 59 to 6562 on average
- 13Block12% a try
- 22Flight Power9%
- 36Impactful Crush +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+5Bakarma BootsB 17 → S+ 58 to 6059 on average
- 16Critical Damage Defense12% a try
- 25HP9%
- 33Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma GreavesB 13 → S+ 55 to 5756 on average
- 29Dexterity7% a try
- 37Defense5%
- 39Earth's Promise +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
Then bind it fully.
Can't reach S+
+10Rupture RodA 27Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
Anguish RingA 28Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.