Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 18 → S+ 56 to 6962 on average
- 1Reroll Survival Willpower +1→ ideally Precision, Attack or Move Speed29% a try
- 2Reroll HP→ ideally Precision, Attack or Move Speed26%
- 3Reroll Blessing of Life +1→ ideally Precision, Attack or Move Speed21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Star Dragon Lord StaffA 32 → S+ 65 to 6866 on average
- 1Reroll Block→ ideally Precision or Damage Boost22% a try
- 2Reroll Impactful Crush +1→ ideally Precision or Damage Boost15%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Precision Damage Boost
- Good+11 to +12
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus NecklaceC 8 → S+ 55 to 6158 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +120% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +116%
- 3Reroll HP→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 55 to 6560 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed23% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed19%
- 3Reroll Block→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6158 on average
- 1Reroll Evasion→ ideally Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Critical Hit Resist→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6864 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance9%
- 4Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GreavesB 12 → S+ 55 to 6961 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma BreastplateD 3 → S+ 58 to 6160 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
- 3Reroll Protection Circle +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 60 to 7063 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Protection Circle +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma PauldronsB 19 → S+ 59 to 6160 on average
- 1Reroll Willpower→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +112% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +19%
- 3Reroll Earth's Promise +1→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma GlovesA 30 → S+ 58 to 6059 on average
- 1Reroll HP→ ideally Attack, Combat Speed, Impact Hit +1 or Perfect Chance10% a try
- 2Reroll Earth's Promise +1→ ideally Attack, Combat Speed, Impact Hit +1 or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Impact Hit +1 Perfect Chance
Then bind it fully.
+10Nuakum CloakC 10 → S+ 57 to 7062 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase10% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase7%
- 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 9 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of VigorC 10 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of VigorC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+10Bakarma GuardB 20Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor, Mirror of Magic.
Their gear as kisk last fetched it, at 2026-10-31 22:52 UTC. Their page looks them up again when it's opened in a browser.