kiskInstall

AsmodiansLv 45 ChanterTrinielSIN

Vynselon

102,479 CP
BGear
  1. +10
    Star Dragon Lord StaffA 32 → S+ 65 to 68

    66 on average

    1. 1Reroll Block→ ideally Precision or Damage Boost22% a try
    2. 2Reroll Impactful Crush +1→ ideally Precision or Damage Boost15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Precision Damage Boost
    Good+11 to +12
    Multi-hit Chance Attack

    Then bind it fully.

  2. +10
    Aulamus NecklaceC 8 → S+ 55 to 61

    58 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +120% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  3. +10
    Aulamus EarringsC 9 → S+ 55 to 65

    60 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed23% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  4. +10
    Aulamus RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Flight Power→ ideally Might or Precision11%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  5. +10
    Aulamus RingC 11 → S+ 55 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision12%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  6. +10
    Nuakum BootsD 0 → S+ 60 to 68

    64 on average

    1. 1Reroll Dexterity→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Nuakum GreavesB 12 → S+ 55 to 69

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Bakarma BreastplateD 3 → S+ 58 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
    3. 3Reroll Protection Circle +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Nuakum HelmD 0 → S+ 60 to 70

    63 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Protection Circle +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +10
    Bakarma PauldronsB 19 → S+ 59 to 61

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +112% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +19%
    3. 3Reroll Earth's Promise +1→ ideally Attack, Double Chance, Critical Damage Boost or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Bakarma GlovesA 30 → S+ 58 to 60

    59 on average

    1. 1Reroll HP→ ideally Attack, Combat Speed, Impact Hit +1 or Perfect Chance10% a try
    2. 2Reroll Earth's Promise +1→ ideally Attack, Combat Speed, Impact Hit +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Impact Hit +1 Perfect Chance

    Then bind it fully.

  12. +10
    Nuakum CloakC 10 → S+ 57 to 70

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase7%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 9 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Compass of VigorC 10 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. Bell of VigorC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Can't reach S+

Already S+: Parchment of Vigor, Mirror of Magic.