Rerolls
How we plan
Up nextNuakum GuardA 26 → S+ 59 to 6361 on average
- 1Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might23% a try
- 2Reroll Divine Aura +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Might
- Good+13
- Attack
Then bind it fully.
+10Aulamus MaceB 19 → S+ 56 to 5757 on average
- 1Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22% a try
- 2Reroll Chain of Torment +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsB 12 → S+ 56 to 5957 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit24% a try
- 2Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed or Critical Hit18%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll Defiance +1→ ideally Might or Precision18% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 55 to 6760 on average
- 1Reroll Evasion→ ideally Might or Precision16% a try
- 2Reroll HP→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
Nuakum PauldronsD 3 → S+ 58 to 7163 on average
- 1Reroll Endurance Penetration→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack14%
- 3Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Healing Enhancement +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
Nuakum BreastplateA 28 → S+ 56 to 6762 on average
- 1Reroll Defense→ ideally Damage Boost or Attack11% a try
- 2Reroll Healing Enhancement +1→ ideally Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Damage Boost Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Nuakum GreavesD 1 → S+ 60 to 7164 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 57 to 5857 on average
- 1Reroll Intelligence→ ideally Combat Speed, Might, Precision or Critical Hit12% a try
- 2Reroll HP→ ideally Combat Speed, Might, Precision or Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Might Precision Critical Hit
Then bind it fully.
Nuakum GlovesS 37 → S+ 56 to 6160 on average
- 1Reroll MP→ ideally Attack or Perfect Chance7% a try
Reroll it until it lands one of these:
- Best+18 to +20
- Attack Perfect Chance
- Fine+15
- Empyrean Lord's Grace +1
Then bind it fully.
Nuakum BootsC 12 → S+ 57 to 7266 on average
- 1Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance10% a try
- 2Reroll Defense→ ideally Move Speed or Perfect Chance7%
- 3Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
Nuakum HelmB 18 → S+ 59 to 6962 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
Nuakum CloakD 3 → S+ 57 to 6458 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase9% a try
- 2Reroll Block→ ideally Double Chance or Attack increase6%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Bell of MagicC 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bind or enchant
+1Chalice of VigorS 42 → S+ 74Enchant it fully
+1Compass of VigorA 32 → S+ 56Enchant it fully
Can't reach S+
+10Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.