Rerolls
How we plan
+12Up nextAulamus SpellbookA 30 → S+ 57 to 5958 on average
- 1Reroll Critical Attack→ ideally Precision, Damage Boost, Weapon Damage Boost or Multi-hit Chance25% a try
- 2Reroll Hellfire +1→ ideally Precision, Damage Boost, Weapon Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Nuakum GuardA 31 → S+ 60 to 6261 on average
- 1Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance
- Good+14
- Attack
Then bind it fully.
+11Enraged Kromede RingB 20 → S+ 56 to 7064 on average
- 1Reroll Natural MP Regen→ ideally Precision22% a try
- 2Reroll Flame Scattershot +1→ ideally Precision18%
- 3Reroll Natural HP Regen→ ideally Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Precision
- Good+16
- Attack
- Fine+9 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+12Enraged Kromede RingB 17 → S+ 56 to 7062 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision21% a try
- 2Reroll HP→ ideally Might or Precision16%
- 3Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+5Aulamus EarringsB 12 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed23% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed17%
- 3Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+5Aulamus EarringsB 13 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed23% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed17%
- 3Reroll HP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Enraged Kromede NecklaceC 11 → S+ 60 to 6462 on average
- 1Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision25% a try
- 2Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision21%
- 3Reroll Grace of Enhancement +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision15%
- 4Reroll Robe of Cold +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Nuakum PauldronsC 11 → S+ 60 to 6763 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack11%
- 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
Then bind it fully.
+11Nuakum BootsB 19 → S+ 59 to 7163 on average
- 1Reroll Status Effect Resist→ ideally Attack or Perfect Chance16% a try
- 2Reroll Critical Damage Defense→ ideally Attack or Perfect Chance12%
- 3Reroll Grace of Enhancement +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+11Nuakum GlovesC 11 → S+ 59 to 7164 on average
- 1Reroll Dexterity→ ideally Combat Speed or Perfect Chance16% a try
- 2Reroll Willpower→ ideally Combat Speed or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+11Nuakum BreastplateA 32 → S+ 57 to 6862 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance12% a try
- 2Reroll Absorb Essence +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Accuracy Defense increase
Then bind it fully.
+11Nuakum GreavesC 6 → S+ 57 to 6259 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Fire Mark +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+11Nuakum HelmC 11 → S+ 59 to 6861 on average
- 1Reroll Willpower→ ideally Attack, Double Chance or Attack increase11% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Attack increase8%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+13
- Incoming Heal
Then bind it fully.
+11Nuakum CloakD 3 → S+ 62 to 6663 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Evasion→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Bell of VigorC 8 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Parchment of MagicB 22 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Mirror of MagicB 15 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of VigorB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.