Rerolls
How we plan
+10Up nextVakron GuardB 12 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Gale Arrow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsA 24 → S+ 57 to 6160 on average
- 1Reroll HP→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed22% a try
- 2Reroll Vigilant Eye +1→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Splendent True Dragon Lord RingB 14 → S+ 59 to 8169 on average
- 1Reroll Defiance +1→ ideally Might or Precision27% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision23%
- 3Reroll Evasion→ ideally Might or Precision18%
- 4Reroll Defense→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
- Fine+8 to +9
- Critical Hit Burst Arrow +1
Then bind it fully.
+11Enraged Kromede EarringsA 25 → S+ 57 to 6260 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed19% a try
- 2Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Focused Eye +1
Then bind it fully.
+11Enraged Kromede NecklaceB 18 → S+ 57 to 6461 on average
- 1Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy24% a try
- 2Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy18%
- 3Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateB 19 → S+ 56 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance19% a try
- 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1
- Fine+12
- Accuracy
Then bind it fully.
+10Enraged Kromede RingB 17 → S+ 55 to 7163 on average
- 1Reroll Block→ ideally Might, Precision or Attack18% a try
- 2Reroll MP→ ideally Might, Precision or Attack14%
- 3Reroll Arrow Scattershot +1→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Nuakum PauldronsC 5 → S+ 55 to 6961 on average
- 1Reroll Revitalization Contract +1→ ideally Double Chance, Critical Damage Boost or Attack20% a try
- 2Reroll Vigilant Eye +1→ ideally Double Chance, Critical Damage Boost or Attack17%
- 3Reroll Rooting Eye +1→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6863 on average
- 1Reroll Rooting Eye +1→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Vigilant Eye +1→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Focused Eye +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum GlovesA 34 → S+ 56 to 6960 on average
- 1Reroll Dexterity→ ideally Perfect Chance15% a try
- 2Reroll Revitalization Contract +1→ ideally Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+13 to +15
- Focused Eye +1 Hunter's Resolve +1 Critical Hit
- Fine+6
- Accuracy
Then bind it fully.
+10Nuakum HelmB 18 → S+ 60 to 7164 on average
- 1Reroll Natural HP Regen→ ideally Attack increase or Attack13% a try
- 2Reroll Revitalization Contract +1→ ideally Attack increase or Attack10%
- 3Reroll Unyielding Resolve +1→ ideally Attack increase or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+11Nuakum GreavesD 0 → S+ 61 to 6964 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Unyielding Resolve +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum CloakB 16 → S+ 56 to 7660 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase12% a try
- 2Reroll Unyielding Resolve +1→ ideally Double Chance or Attack increase9%
- 3Reroll Rooting Eye +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Bind or enchant
+1Chalice of VigorS 50 → S+ 89Enchant it fully
+1Compass of MagicS 41 → S+ 69Enchant it fully
+1Bell of MagicA 28 → S+ 57Enchant it fully
Mirror of MagicA 28 → S+ 63Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowA 29Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.