kiskInstall

ElyosLv 45 SorcererVaizelLegionnaires

DumbeDoor

147,427 CP
AGear
  1. +11
    Aulamus RingD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision24% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision19%
    3. 3Reroll Flame Scattershot +1→ ideally Might or Precision15%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  2. +11
    Aulamus EarringsD 2 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +12
    Enraged Kromede RingS 47 → S+ 58 to 68

    64 on average

    1. 1Reroll Flight Power→ ideally Precision16% a try

    Reroll it until it lands one of these:

    Best+19
    Precision
    Good+16
    Attack
    Fine+9 to +15
    Hellfire +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  4. +11
    Aulamus EarringsA 26 → S+ 57 to 61

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Accuracy or Move Speed18% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +11
    Nuakum GlovesB 15 → S+ 58 to 71

    62 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance13%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  6. +11
    Nuakum BreastplateD 4 → S+ 59 to 69

    63 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance20% a try
    2. 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance16%
    3. 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance12%
    4. 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+14
    Accuracy

    Then bind it fully.

  7. +11
    Nuakum BootsB 19 → S+ 58 to 71

    63 on average

    1. 1Reroll Back Defense→ ideally Move Speed or Perfect Chance16% a try
    2. 2Reroll MP→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll HP→ ideally Move Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  8. +11
    Nuakum PauldronsA 22 → S+ 55 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Evasion→ ideally Double Chance or Critical Damage Boost13%
    3. 3Reroll Constitution→ ideally Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+10 to +13
    Accuracy Defense increase

    Then bind it fully.

  9. +11
    Enraged Kromede NecklaceA 31 → S+ 60 to 64

    62 on average

    1. 1Reroll Defense→ ideally Might, Combat Speed, Accuracy or Precision14% a try
    2. 2Reroll Cold Snap +1→ ideally Might, Combat Speed, Accuracy or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  10. +11
    Nuakum GreavesD 1 → S+ 59 to 73

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
    3. 3Reroll Grace of Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
    4. 4Reroll Fire Mark +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum CloakD 4 → S+ 62 to 66

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  12. +10
    Vakron HelmC 9 → S+ 59 to 62

    60 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack9% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. +2
    Chalice of MagicA 29 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1

Bind or enchant

Can't reach S+

Already S+: Aulamus Spellbook, Parchment of Magic.