Rerolls
How we plan
+15Up nextAulamus MaceD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance36% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30%
- 3Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 4Reroll Healing Light +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+7Nuakum GuardA 23 → S+ 60 to 6361 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might25% a try
- 2Reroll HP→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Damage Boost Multi-hit Chance Might
- Good+13
- Attack
Then bind it fully.
+6Gartua EarringsB 14 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Critical Hit26% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Critical Hit19%
- 3Reroll Block→ ideally Might, Precision, Attack or Critical Hit14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 55 to 7163 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Bolt +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Defense→ ideally Might or Precision12%
- 3Reroll Natural HP Regen→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Nuakum BreastplateC 5 → S+ 58 to 7164 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance16% a try
- 2Reroll Radiant Benediction +1→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Healing Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+6Nuakum PauldronsA 22 → S+ 56 to 6259 on average
- 1Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack10% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
+5Aulamus EarringsA 30 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit14% a try
- 2Reroll Warm Benediction +1→ ideally Might, Precision, Move Speed or Critical Hit10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+5Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+13Nuakum HelmB 14 → S+ 59 to 7063 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+3Nuakum BootsB 16 → S+ 57 to 7266 on average
- 1Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance7%
- 3Reroll Prayer of Concentration +1→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+5Bakarma GlovesB 15 → S+ 61 to 6464 on average
- 1Reroll Front Defense→ ideally Attack10% a try
- 2Reroll HP→ ideally Attack7%
- 3Reroll Natural HP Regen→ ideally Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack
- Good+15
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+5Vakron CloakB 17 → S+ 65 to 7067 on average
- 1Reroll Back Defense→ ideally Attack increase or Attack9% a try
- 2Reroll Natural HP Regen→ ideally Attack increase or Attack6%
- 3Reroll Warm Benediction +1→ ideally Attack increase or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicA 24 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+3Bell of VigorA 26 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Bind or enchant
+2Parchment of MagicS 55 → S+ 80Enchant it fully
+2Compass of VigorS 54 → S+ 75Enchant it fully
+2Mirror of MagicS 45 → S+ 59Enchant it fully
Can't reach S+
+5Berk NecklaceC 11Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.