Rerolls
How we plan
+15Up nextSplendent White Dragon Lord BowS 42 → S+ 59 to 6261 on average
- 1Reroll Critical Attack→ ideally Might, Weapon Damage Boost or Damage Boost21% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Weapon Damage Boost Damage Boost
- Good+13
- Attack
Then bind it fully.
+15Vakron GuardA 29 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance24% a try
- 2Reroll Drill Dart +1→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Aulamus EarringsB 14 → S+ 56 to 5857 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
- 3Reroll Vigilant Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+10Nuakum PauldronsS 36 → S+ 61 to 6965 on average
- 1Reroll Back Defense→ ideally Attack17% a try
- 2Reroll MP→ ideally Attack13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 57 to 6159 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit or Move Speed21% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateC 6 → S+ 56 to 6962 on average
- 1Reroll Block→ ideally Damage Boost, Attack or Perfect Chance21% a try
- 2Reroll Rooting Eye +1→ ideally Damage Boost, Attack or Perfect Chance17%
- 3Reroll Concentrated Fire +1→ ideally Damage Boost, Attack or Perfect Chance14%
- 4Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus NecklaceS 35 → S+ 56 to 5857 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Critical Hit, Accuracy or Precision18% a try
- 2Reroll Concentrated Fire +1→ ideally Combat Speed, Critical Hit, Accuracy or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Critical Hit Accuracy Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+15Aulamus RingS 44 → S+ 57 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision10% a try
Reroll it until it lands one of these:
- Best+18
- Might Precision
- Good+14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+15Aulamus RingS 41 → S+ 55 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Precision or Attack9% a try
Reroll it until it lands one of these:
- Best+16 to +18
- Precision Attack
- Good+14
- Drill Dart +1
Then bind it fully.
+10Nuakum BootsA 33 → S+ 61 to 6964 on average
- 1Reroll Endurance Penetration→ ideally Attack or Perfect Chance11% a try
- 2Reroll Melee Fire +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum GreavesA 24 → S+ 55 to 5957 on average
- 1Reroll HP→ ideally Attack increase, Damage Tolerance or Attack10% a try
- 2Reroll Wind Vigor +1→ ideally Attack increase, Damage Tolerance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack
- Good+14
- Focused Eye +1
Then bind it fully.
+10Nuakum CloakA 22 → S+ 58 to 7663 on average
- 1Reroll MP→ ideally Attack increase13% a try
- 2Reroll Rooting Eye +1→ ideally Attack increase10%
- 3Reroll Hunter's Soul +1→ ideally Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase
- Good+15 to +18
- Attack Focused Eye +1 Hunter's Resolve +1
- Fine+6
- Critical Hit
Then bind it fully.
+15Nuakum GlovesS 36 → S+ 61 to 6964 on average
- 1Reroll Unyielding Resolve +1→ ideally Attack or Perfect Chance11% a try
- 2Reroll Hunter's Soul +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum HelmA 30 → S+ 59 to 6862 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase7% a try
- 2Reroll Vigilant Eye +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+3Mirror of MagicS 40 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bind or enchant
+2Chalice of VigorS 46 → S+ 62Enchant it fully
+2Parchment of MagicS 46 → S+ 63Enchant it fully
+1Compass of VigorS 42 → S+ 69Enchant it fully
+3Bell of MagicS 54 → S+ 68Enchant it fully
Can't reach S+
+13Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.