kiskInstall

ElyosLv 45 ClericYustielEmpyrean

Aleika

93,201 CP
BGear
  1. +10
    Aulamus NecklaceD 0 → S+ 57 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy27% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy21%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy15%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  2. +10
    Berk RingB 14 → S+ 55 to 66

    60 on average

    1. 1Reroll Flight Power→ ideally Might or Precision16% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll Block→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack Earth's Retribution +1 Bolt +1

    Then bind it fully.

  3. +10
    Aulamus EarringsS 37 → S+ 56 to 58

    57 on average

    1. 1Reroll Block→ ideally Might, Precision, Move Speed or Critical Hit12% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Might Precision Move Speed Critical Hit

    Then bind it fully.

  4. +10
    Aulamus RingA 27 → S+ 55 to 66

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision13% a try
    2. 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Radiant Recovery +1

    Then bind it fully.

  5. +10
    Vakron BreastplateC 7 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance18% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  6. +10
    Gartua GlovesB 20 → S+ 56 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed or Attack9% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15
    Earth's Grace +1

    Then bind it fully.

  7. +10
    Bakarma BootsD 0 → S+ 61 to 63

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance10%
    3. 3Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Berk EarringsC 9 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack13%
    3. 3Reroll MP→ ideally Might, Precision or Attack8%
    4. 4Reroll Immortal Veil +1→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

  9. +10
    Bakarma CloakD 0 → S+ 62 to 66

    63 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of MagicA 29 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Parchment of VigorA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Bell of VigorA 23 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. +2
    Mirror of MagicA 29 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. +2
    Compass of VigorS 39 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Can't reach S+