kiskInstall

ElyosLv 45 ClericYustielLunaira

Ame

107,140 CP
CGear
  1. +10
    Aulamus EarringsC 8 → S+ 56 to 62

    59 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit24% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit20%
    3. 3Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
    4. 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Aulamus EarringsC 11 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit26% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit21%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Gartua NecklaceD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll Heal Block +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy23% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Intelligence→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  4. +10
    Gartua GreavesD 3 → S+ 57 to 65

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  5. +10
    Gartua GlovesD 1 → S+ 65 to 69

    67 on average

    1. 1Reroll Back Defense→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack9%
    3. 3Reroll HP→ ideally Combat Speed or Attack7%
    4. 4Reroll Immortal Veil +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  6. +10
    Dartan BreastplateD 0 → S+ 58 to 60

    59 on average

    1. 1Reroll Dexterity→ ideally Attack or Damage Boost13% a try
    2. 2Reroll Defense→ ideally Attack or Damage Boost10%
    3. 3Reroll MP→ ideally Attack or Damage Boost7%
    4. 4Reroll Natural HP Regen→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1 Perfect Chance

    Then bind it fully.

  7. +10
    Vakron PauldronsA 28 → S+ 57 to 60

    59 on average

    1. 1Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10% a try
    2. 2Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  8. +10
    Bakarma BootsB 15 → S+ 61 to 63

    62 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Radiant Benediction +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Attack Perfect Chance
    Good+14
    Earth's Grace +1

    Then bind it fully.

  9. +10
    Gartua HelmA 25 → S+ 56 to 64

    59 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Earth's Grace +1 Incoming Heal

    Then bind it fully.

  10. +10
    Gartua CloakB 17 → S+ 65 to 70

    66 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Willpower→ ideally Double Chance or Attack increase5%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of MagicC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. +2
    Mirror of MagicB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+