kiskInstall

ElyosLv 45 TemplarYustielEmpyrean

Banisher

113,483 CP
CGear
  1. +11
    Aulamus EarringsB 19 → S+ 55 to 61

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed24% a try
    2. 2Reroll Enhance Health +1→ ideally Might, Precision, Attack or Move Speed18%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Berk RingD 1 → S+ 58 to 65

    62 on average

    1. 1Reroll Flight Power→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Poach +1→ ideally Might or Precision10%
    4. 4Reroll Shield Smite +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Attack Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  3. +10
    Bakarma GlovesD 1 → S+ 58 to 62

    60 on average

    1. 1Reroll HP→ ideally Attack, Fury +1, Combat Speed or Perfect Chance16% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Fury +1, Combat Speed or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Attack, Fury +1, Combat Speed or Perfect Chance9%
    4. 4Reroll Block→ ideally Attack, Fury +1, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Fury +1 Combat Speed Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. +10
    Bakarma BootsD 4 → S+ 57 to 61

    59 on average

    1. 1Reroll Willpower→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +114% a try
    2. 2Reroll Evasion→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +112%
    3. 3Reroll Block Pain +1→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +19%
    4. 4Reroll Dexterity→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Move Speed Attack Perfect Chance Impact Hit +1
    Good+13
    Insulting Roar +1

    Then bind it fully.

  5. +10
    Bakarma PauldronsB 18 → S+ 58 to 62

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Fury +113% a try
    2. 2Reroll Enhance Health +1→ ideally Attack, Critical Damage Boost or Fury +110%
    3. 3Reroll Block→ ideally Attack, Critical Damage Boost or Fury +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +11
    Berk NecklaceB 14 → S+ 55 to 56

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Might, Combat Speed, Precision or Impact Hit +114% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Might, Combat Speed, Precision or Impact Hit +110%
    3. 3Reroll Survival Willpower +1→ ideally Attack, Might, Combat Speed, Precision or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Attack Might Combat Speed Precision Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron BreastplateC 6 → S+ 59 to 66

    62 on average

    1. 1Reroll Constitution→ ideally Damage Boost, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll Guarding Seal +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +111%
    3. 3Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +10
    Bakarma CloakD 0 → S+ 57 to 63

    59 on average

    1. 1Reroll Willpower→ ideally Attack increase, Double Chance or Fury +113% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Double Chance or Fury +111%
    3. 3Reroll Block→ ideally Attack increase, Double Chance or Fury +18%
    4. 4Reroll MP→ ideally Attack increase, Double Chance or Fury +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack increase Double Chance Fury +1
    Good+13 to +14
    Attack Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +10
    Gartua HelmB 13 → S+ 58 to 63

    60 on average

    1. 1Reroll Accuracy→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Ironclad Defense +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1

    Then bind it fully.

  10. +15
    Rupture SwordB 12 → S+ 55

    55 on average

    1. 1Reroll Front Attack→ ideally Precision, Weapon Damage Boost or Combat Speed15% a try
    2. 2Reroll Accuracy→ ideally Precision, Weapon Damage Boost or Combat Speed9%
    3. 3Reroll Vicious Strike +1→ ideally Precision, Weapon Damage Boost or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Precision Weapon Damage Boost Combat Speed

    Then bind it fully.

  11. +10
    Bakarma GreavesB 12 → S+ 57 to 59

    58 on average

    1. 1Reroll Defense→ ideally Attack increase, Fury +1 or Damage Tolerance10% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Fury +1 or Damage Tolerance7%
    3. 3Reroll Guarding Seal +1→ ideally Attack increase, Fury +1 or Damage Tolerance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Fury +1 Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

Arcana crafts

  1. Bell of VigorB 17 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  2. Compass of VigorB 19 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  3. Parchment of VigorA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  4. Mirror of MagicB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Bind or enchant

Can't reach S+