kiskInstall

ElyosLv 45 ClericYustielThinking

Bifröst

127,151 CP
BGear
  1. +10
    Enraged Kromede EarringsD 1 → S+ 55 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy31% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy19%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 26 → S+ 56 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Accuracy20% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceB 16 → S+ 59 to 64

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision or Accuracy21% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Attack, Precision or Accuracy15%
    3. 3Reroll Radiant Benediction +1→ ideally Might, Combat Speed, Attack, Precision or Accuracy11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Gartua RingA 27 → S+ 57 to 67

    62 on average

    1. 1Reroll Accuracy→ ideally Might17% a try
    2. 2Reroll Critical Hit→ ideally Might13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might
    Good+15
    Attack
    Fine+11 to +14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  5. +10
    Vakron BreastplateD 1 → S+ 55 to 67

    60 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  6. +10
    Nuakum BootsS 35 → S+ 57 to 72

    66 on average

    1. 1Reroll Block→ ideally Attack14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+8 to +9
    Defense increase Critical Hit

    Then bind it fully.

  7. +15
    Enraged Kromede RingA 25 → S+ 55 to 66

    60 on average

    1. 1Reroll Debilitating Mark +1→ ideally Might or Precision10% a try
    2. 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1

    Then bind it fully.

  8. +10
    Nuakum PauldronsC 9 → S+ 56 to 67

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Radiant Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Nuakum GreavesD 0 → S+ 60 to 71

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Nuakum GlovesC 12 → S+ 56 to 67

    62 on average

    1. 1Reroll Back Defense→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Heal Block +1→ ideally Combat Speed or Attack9%
    3. 3Reroll Accuracy→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+15
    Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  11. +10
    Vakron CloakD 2 → S+ 65 to 70

    66 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    3. 3Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum HelmA 29 → S+ 59 to 70

    63 on average

    1. 1Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Immortal Veil +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 8 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Compass of VigorC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. Mirror of VigorB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. Bell of MagicA 25 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+

Already S+: Aulamus Mace.